I am having soem trouble getting all my LMs to work. At Belle Terre, we have a main landing and we have open tp, meaning I have the lad page set so that a person can land anywhere in the region, not be forced always to go to our main landing. Folks who come in from the HG, using our grid address in the map seem always to land underwater in a corner of the region. How can I fix that? Is there a way to make HG addresses send them to a specific spot in the region or to make sure they land in our main landing, where there are region destination tps set up?
Thanks
Freda
Why do my guests land in the water sometimes?
- Freda Frostbite
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Why do my guests land in the water sometimes?
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Re: Why do my guests land in the water sometimes?
Hi Freda,
If you allow people to teleport into your world into any location they want then they won't be rerouted to your Landing Point.
Please see https://community.secondlife.com/forums ... ent-940917
If you allow people to teleport into your world into any location they want then they won't be rerouted to your Landing Point.
Please see https://community.secondlife.com/forums ... ent-940917
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Re: Why do my guests land in the water sometimes?
Not sure this addresses my problem. I mean, I already have a landing pad (a central teleport hub) and the land page settings allow people to teleport anywhere they want. I don't want folks to land at our landing pad alpl the time. Sometimes, I want them to land at the location of a specific event. I just have the landing pad for explorers who come to wander, not to attend. Since I have chosen a landing point, I would think all of our visitors who come without a specific grid address would land at our designated landing pad and that those who have a specific LM or grid address for an event would land in that event's location. Still, some of our folks coming from the HG land in a corner of the sim underwater.
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Re: Why do my guests land in the water sometimes?
You can automatically route people to a starting position (a landing point or a telehub) or you can let them teleport into any location they want (using coordinates, the map, or a Landmark).
However, even if you set a landing point or a telehub it will behave differently for you (the world owner) then it will for your world's visitors:
However, even if you set a landing point or a telehub it will behave differently for you (the world owner) then it will for your world's visitors:
- Login always uses the starting position.
- Lure always ignores the starting position (i.e., the user appears next to the user that invited him).
- Landmarks work only for the world owner. Non-owners appear at the starting position.
- Teleporting via the Map always uses the starting position.
- Teleporting inside the region always ignores the starting position.
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Re: Why do my guests land in the water sometimes?
This may help:Freda Frostbite wrote: ↑Thu Jan 09, 2020 7:30 pmNot sure this addresses my problem. I mean, I already have a landing pad (a central teleport hub) and the land page settings allow people to teleport anywhere they want. I don't want folks to land at our landing pad alpl the time. Sometimes, I want them to land at the location of a specific event. I just have the landing pad for explorers who come to wander, not to attend. Since I have chosen a landing point, I would think all of our visitors who come without a specific grid address would land at our designated landing pad and that those who have a specific LM or grid address for an event would land in that event's location. Still, some of our folks coming from the HG land in a corner of the sim underwater.
Kitely: A simple way to move the landing point from center
https://virtualoutworlding.blogspot.com ... e-way.html
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Re: Why do my guests land in the water sometimes?
Thanks, Selby, that is indeed very helpful. I will try it. Ilan, thanks for clearing the fog some.