Updated Mono and Faster Mesh Loading

We updated the system today with several performance and reliability improvements.

First, we changed the way viewers download meshes from Kitely to make mesh downloads faster. This means that worlds that use many meshes should render faster in viewers, while exhibiting less lag.

Next, we upgraded from Mono 3.2.3 to Mono 3.4.0. (Mono is part of the system software that runs Opensim.) The new version of Mono includes numerous bug-fixes and performance improvements.

Finally, we now allow using the character “+” in email addresses when signing up to Kitely. This is useful in some cases, e.g. when an educator uses gmail sub-email accounts to create Kitely accounts for his or her students without needing to manage multiple email accounts.

Published by

Oren Hurvitz

Oren Hurvitz is the Co-Founder and VP R&D of Kitely.