Search found 95 matches

by Alexina Proctor
Tue Apr 20, 2021 2:46 am
Forum: Events and Activities
Topic: Sendalonde Library Call to Shipwrights- Grand Opening!
Replies: 1
Views: 68

Re: Sendalonde Library Call to Shipwrights- Grand Opening!

Last call for "Shipwrights of Kitely" exhibit applications. Applications extended to 8am PDT (Kitely time), Wednesday, April 21, 2021. This is a great opportunity to show your ship and boat builds. We may allow up to a selection of 4 for each ship/boat builder. This time it is only Kitely for our sp...
by Alexina Proctor
Sun Apr 11, 2021 10:59 pm
Forum: Events and Activities
Topic: Sendalonde Community Library Grand Opening May 8th
Replies: 0
Views: 179

Sendalonde Community Library Grand Opening May 8th

The Sendalonde Community Library and Theater is having a Grand Opening Saturday, May 8th . Noon-1pm PDT: Brendan Shoreland performs songs on the Sendalonde Theater stage. Brendan is a well known folk singer, guitarist and song writer with “well over 1,000 performances” in SL. https://www.brendan-sh...
by Alexina Proctor
Wed Apr 07, 2021 2:26 pm
Forum: Worlds Support
Topic: Total prims in use in world
Replies: 14
Views: 378

Re: Total prims in use in world

In my About Land panel (in SceneGate) I see some number out of 180000 Hi Selby. I cannot use SceneGate. I am on a Mac. My problem is that the land is parceled into many parcels. The only way I have now to find the total number of prims in use is to to spend a couple of hours going to each parcel an...
by Alexina Proctor
Tue Apr 06, 2021 4:14 am
Forum: Worlds Support
Topic: Total prims in use in world
Replies: 14
Views: 378

Re: Total prims in use in world

This is a MegaWorld with prim allowance of 180,000. So the region capacity and available prims isn't shown in this box. I believe that is what Alexina is originally wondering; how do we tell how many prims remain for use on the entire world? Exactly, Snoots. Thank you for the documented write-up.
by Alexina Proctor
Mon Apr 05, 2021 7:05 am
Forum: Worlds Support
Topic: Total prims in use in world
Replies: 14
Views: 378

Total prims in use in world

I don’t know where to find the total prims in use by an advanced world. The world is partitioned into many different groups and users.
Thanks
by Alexina Proctor
Sat Apr 03, 2021 6:41 am
Forum: General Content Creation
Topic: Items disappearing while editing
Replies: 3
Views: 187

Re: Items disappearing while editing

I am on the latest FSV, and Shift-Control-Alt (Option on MacOS)-5 works for me. As does, Shift-Control-Alt-7 to make the water disappear. I often find things have gone to location 0,0,0 under the water. Sft-Ctrl-Alt-5 toggles the terra for me.. Oh wait.. I'm not on latest FSV yet... Stay here.. I'll...
by Alexina Proctor
Sun Mar 28, 2021 6:31 pm
Forum: Worlds
Topic: Museum of Metaverse Artists
Replies: 0
Views: 155

Museum of Metaverse Artists

We are assembling a collection of ART from wonderful artists throughout the Metaverse of hypergrid connected grids. Some artists are our very own Kitely residents. We would love people to visit the Museum and send us ideas for more artists to contact. The Museum of Metaverse Artists is located on We...
by Alexina Proctor
Sat Mar 27, 2021 6:13 am
Forum: General Discussion
Topic: Always on not on
Replies: 6
Views: 210

Re: Always on not on

Every book in the Sendalonde Community Library has a script and we have a lot of books. There are also a great many sit scripts.
by Alexina Proctor
Sat Mar 27, 2021 5:46 am
Forum: General Discussion
Topic: Blackmail Photos
Replies: 1
Views: 97

Re: Blackmail Photos

Keeping up with a Dwagon is challenging though! ;)
by Alexina Proctor
Sun Mar 07, 2021 2:36 am
Forum: Feedback and Suggestions
Topic: Textures rezzing very slowly
Replies: 57
Views: 4144

Re: Textures rezzing very slowly

I will be patient, but want to mention that changing the terrain textures to spring on Wellspring was painful. I had to actually apply the textures to see how they looked together. It was painful because how long it took for each texture to Rez in the texture box. Applying the texture to 64-regions ...