Search found 3 matches
- Sun Dec 07, 2014 4:43 am
- Forum: Worlds Support
- Topic: L3DT! it doesn't work!
- Replies: 4
- Views: 6066
Re: L3DT! it doesn't work!
Well I have had some luck with saving the heightfield as a BMP out of L3dt, and importing it into Bailiwick. Then I can adjust the multiplier and save out as a .raw file. Then Kitely accepts it as an upload. There's some imprecision with this method, but overall it works decently. It's still a myste...
- Sun Dec 07, 2014 3:38 am
- Forum: Worlds Support
- Topic: L3DT! it doesn't work!
- Replies: 4
- Views: 6066
Re: L3DT! it doesn't work!
The problem is absolutely not the network speed on my end. I'm uploading a .raw through Firestorm. The LL-provided .raw files work fine. Lawrence Pierce wrote that he worked it out, but I have not been able to find what he said on the topic. Where can I find his solution? Why does the L3dt generated...
- Sun Dec 07, 2014 3:01 am
- Forum: Worlds Support
- Topic: L3DT! it doesn't work!
- Replies: 4
- Views: 6066
L3DT! it doesn't work!
L3dT is such a cool program that I desperately wish to use in Kitely. But it just doesn't work and I have no idea why. I get the following error: There was an IO Exception loading your terrain. Please check free space. Even though I will also get the message that the terrain is loaded. I've followed...