Search found 3 matches

by Kirk Keller
Sun Oct 05, 2014 2:51 pm
Forum: Scripting
Topic: rotation
Replies: 2
Views: 4049

Re: rotation

Worked like a charm. I was almost there, but didn't realize that there is a rotation type in addition to vectors. So I was getting errors because of the misassignment of types (I was declaring everything as a vector). Now I just need to get clear on my rotations for the moves but the script works pe...
by Kirk Keller
Sat Oct 04, 2014 5:22 pm
Forum: Worlds
Topic: Karima Hoisan - Vector's Vortex
Replies: 1
Views: 2830

Re: Karima Hoisan - Vector's Vortex

I want to post on this to bump it again. This is a very cool world to explore, although it probably was best because Karima give me a tour. There are certain rides and places to go that give the effect. You also have to go with the default world env settings for night. I found it fascinating from a ...
by Kirk Keller
Sat Oct 04, 2014 5:16 pm
Forum: Scripting
Topic: rotation
Replies: 2
Views: 4049

rotation

Hi all. I'm building a board game that features game pieces that move via a dialog menu. The game pieces are not children of the board. The game pieces, when they're placed are oriented correctly on the board (facing 'forward'). The dialog menu provide them the option to move forward, back, left bac...