Especially considering this is 'free' space. Generous!Serene Jewell wrote:Wow. 8 hour return time is amazingly long.
Search found 9 matches
- Sun Mar 01, 2015 10:43 pm
- Forum: Other Support
- Topic: Please clean the Kitely Merchants Sandbox
- Replies: 3
- Views: 5485
Re: Please clean the Kitely Merchants Sandbox
- Wed Feb 25, 2015 11:26 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
After a rather arduous job repairing my local OpenSim issues (nearly 3 days on this), I tried your recommendation Dot, and it works! 4 separate regions saved as a single oar using the --all switch.
Thankyou!
Thankyou!
- Mon Feb 23, 2015 9:08 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
Urgh, my local install of OpenSim seems to have developed symptoms of something or other. The last two times I've rebooted (both today), it's asked both times for new URIs for two regions, as well as whether to join them to an existing estate, etc. When I log in, both the SW & NE regions have loaded ...
- Sun Feb 22, 2015 1:07 pm
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
using plain ol' vanilla OpenSim 0.8.0.3 (not SoaS, not Diva, no mods, no custom config)
- Sun Feb 22, 2015 10:47 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
Hi Dot - No luck with that either.
Set my local OS back to 4 individual regions, and saved (with 'root' as selected region) using the --all switch.
Uploaded to my Kitely world (w/ Advanced Megaregions checked) and only the root region loads. The other three are all default empty flat terrain.
So ...
Set my local OS back to 4 individual regions, and saved (with 'root' as selected region) using the --all switch.
Uploaded to my Kitely world (w/ Advanced Megaregions checked) and only the root region loads. The other three are all default empty flat terrain.
So ...
- Thu Feb 19, 2015 9:27 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
Sorry Ilan, I don't think I understand what you mean? I can disable megaregions by disabling 'CombineContiguousRegions' (or setting to 'false') in the OpenSim.ini file, but I don't understand how to 'disable' varregion... I thought it was just 'enabled' only by creating a single region in Regions ...
- Thu Feb 19, 2015 2:48 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
Been there, done that. :)
I originally tried uploading as a megaregion, and the terrain loaded fine with that. However all objects not in the root 256^2 were phantom and basically non-existent -- when selecting them, no data showed in the build window & I wasn't able to manipulate them. So ...
I originally tried uploading as a megaregion, and the terrain loaded fine with that. However all objects not in the root 256^2 were phantom and basically non-existent -- when selecting them, no data showed in the build window & I wasn't able to manipulate them. So ...
- Wed Feb 18, 2015 11:13 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Re: Uploading varregion OAR breaks terrain & object coordina
The world would be KJS Emporium (using the KatiJack Studio account).Which world are you trying to import this into?
Yes to both.Is that world a 2x2 world?
Does it have Advanced Megaregion mode switched on (in the Advanced tab of the Manage World dialog)?
Just tried again with no success.
- Wed Feb 18, 2015 7:44 am
- Forum: Worlds Support
- Topic: Uploading varregion OAR breaks terrain & object coordinates
- Replies: 16
- Views: 15163
Uploading varregion OAR breaks terrain & object coordinates
I have a 512^2 varregion that I have saved as an oar, with landscaped terrain & objects throughout the whole sim. I have extensively tested saving it & loading it locally, and everything seems to work as it should.
However, when uploading to my Kitely world, only the terrain for the 'root' 256^2 ...
However, when uploading to my Kitely world, only the terrain for the 'root' 256^2 ...