Search found 58 matches

by Gusher Castaignede
Wed Feb 03, 2021 3:50 am
Forum: Building and Texturing
Topic: Double-Sided Texture
Replies: 9
Views: 289

Re: Double-Sided Texture

Thanks for replies everyone, so it seems still requires both sides of a plane mesh, 4 polygons.. awhile back did see a trick used using particles for tree leaves because it always faces the user...
by Gusher Castaignede
Sun Jan 31, 2021 9:06 pm
Forum: Building and Texturing
Topic: Double-Sided Texture
Replies: 9
Views: 289

Double-Sided Texture

Hello creators, does anyone know whether recent server
update supports Double-Sided Textures on a single plane
mesh? Or do we still require using 2 plane meshes?

Thanks
by Gusher Castaignede
Sat Jan 30, 2021 1:40 pm
Forum: General Content Creation
Topic: Terrain Editing: Splatmaps
Replies: 0
Views: 173

Terrain Editing: Splatmaps

I've seen recently about the update on uploading and downloading
terrain RAW files quickly and wanted to ask about whether there's
a method to backup the splatmap, the texturing part of the terrain?

Thanks
by Gusher Castaignede
Sun Mar 08, 2020 7:29 pm
Forum: Scripting
Topic: Animesh
Replies: 9
Views: 3017

Re: Animesh

When it refers to linkset they are animated meshes with multiple meshes versus one single binded mesh....
by Gusher Castaignede
Sun Mar 08, 2020 5:40 pm
Forum: Scripting
Topic: Animesh
Replies: 9
Views: 3017

Re: Animesh

Here's another three examples..... SOURCE: https://youtu.be/0n_sgd_1920 /////-----Use in a prim as a control device to click a prim/box to control animation or if you insist on using a mesh only approach then you must right click on the mesh and choose "touch". integer running = 0; string anim = "";...
by Gusher Castaignede
Tue Feb 25, 2020 7:35 pm
Forum: Scripting
Topic: Static Particle Image
Replies: 6
Views: 1638

Re: Static Particle Image

If its server side its probaby not a good idea.... should be clientside and work for multiple avatars at same time.... what am trying to do are animated billboards; I did this at Sansar recently... [youtube]https://youtu.be/kh7q6MBBIhI[/youtube] It would be possible to have a timer running that turn...
by Gusher Castaignede
Tue Feb 25, 2020 5:18 pm
Forum: Scripting
Topic: Static Particle Image
Replies: 6
Views: 1638

Re: Static Particle Image

Thanks alot John.....

any way to script a prim to do follow camera view on single axis?
by Gusher Castaignede
Tue Feb 25, 2020 12:41 pm
Forum: Kitely Website Support
Topic: REGION PRICING
Replies: 2
Views: 1610

Re: REGION PRICING

Ok, I must have made a mistake choosing... lotsa new features since I last rented a sim... thanks again! Hi Gusher, You're charged based on the world Type you get, not based on how big it is and you ordered the Standard World which costs $19.95/month. When you create a new world you can select a wor...
by Gusher Castaignede
Tue Feb 25, 2020 11:53 am
Forum: Kitely Website Support
Topic: REGION PRICING
Replies: 2
Views: 1610

REGION PRICING

Has region pricing changed? The website says $14.95 / month for one region, but
when I ordered it stated $19.95 / month starting in March....
by Gusher Castaignede
Tue Feb 25, 2020 6:52 am
Forum: Building and Texturing
Topic: Billboards
Replies: 2
Views: 1683

Re: Billboards

By my knowledge not Gusher, at least not in the style as used on trees, plants etc in for example Unity. This would be really useful though since it can reduce the geometry of trees considerable while making them appear more dense. If you find or make something in this style pls keep me updated. Af...