Search found 362 matches
- Tue May 28, 2024 11:09 am
- Forum: Other Support
- Topic: Texture blanked out in inventory and inworld
- Replies: 3
- Views: 89
Re: Texture blanked out in inventory and inworld
Hi Mike, Is the screen using a dynamic texture? If so, I suggest resetting it on region start event. If it it's a non-dynamic texture then I suggest reuploading it into your inventory and making sure you apply it to the sign from inside your inventory instead of from your local machine. No, it is n...
- Mon May 27, 2024 11:21 pm
- Forum: Other Support
- Topic: Texture blanked out in inventory and inworld
- Replies: 3
- Views: 89
Texture blanked out in inventory and inworld
The screen behind the stage in the Black Sun club in SPACE FORCE region is supposed to display the Black Sun logo, which uses the logo used by the Black Sun syndicate in Star Wars. However the screen now shows as all white. What it should look like: Nazirah at Black Sun_001.png What it looks like no...
- Mon Apr 15, 2024 3:20 am
- Forum: General Discussion
- Topic: Iran attack on Israel
- Replies: 8
- Views: 709
Re: Iran attack on Israel
Israel has declared war on Iran, apparently.
- Sun Apr 14, 2024 2:21 pm
- Forum: General Discussion
- Topic: Iran attack on Israel
- Replies: 8
- Views: 709
Re: Iran attack on Israel
Thank you Mike for your concern. Iran's actions are a very dangerous escalation. So far Israel and its allies have intercepted more than 200 missiles and drones that have been shot towards Israel with only very minor infrastructure damage to a military base in the Negev desert. But, we're getting w...
- Sun Apr 14, 2024 1:29 am
- Forum: General Discussion
- Topic: Iran attack on Israel
- Replies: 8
- Views: 709
Iran attack on Israel
For those not keeping up with the news, Iran has been bombarding Israel FROM IRAN with hundreds of drones and intermediate range ballistic missiles, apparently trying to overwhelm IDF air defenses. Many seem to be targeting IDF nuclear research centers in the Negev Desert. US and UK jets over Iraq h...
- Sun Apr 07, 2024 10:13 pm
- Forum: Events and Activities
- Topic: FRIDAY March 6th at 7pm: THE GREAT SIMOLEON CAPER
- Replies: 4
- Views: 3817
Re: FRIDAY March 6th at 7pm: THE GREAT SIMOLEON CAPER
Fascinating stuff! Thanks for sharing the information about Mike and his connection to Neal Stephenson's works. Snow Crash's influence on Second Life is really interesting information, especially considering the themes of virtual worlds and currency that are prevalent in both works. For fans of Ste...
- Fri Aug 25, 2023 11:27 pm
- Forum: General Discussion
- Topic: Kitely website needs a makeover
- Replies: 11
- Views: 43272
Re: Kitely website needs a makeover
I agree with Koshari on this 100%. We also need a page that is more user-centric that is a mix of the login-splash page features, along with offline IMs, a list so you can see who on your friends list is inworld, along with myworlds and user settings and store stuff all in one. Also once again, a BB...
- Thu Apr 06, 2023 12:11 am
- Forum: General Discussion
- Topic: Classified Event Ads Question..
- Replies: 9
- Views: 62857
Re: Classified Ads Opinion...
Questions for the Community... Does anyone besides us use Classified Event Ads? Does anyone here ever look at the Classified Event Ads when looking for an Event? I have used picks which are free. It would be nice if the inworld User Profile Classifieds could be used to submit events to the kitely e...
- Thu Apr 06, 2023 12:09 am
- Forum: General Discussion
- Topic: Classified Event Ads Question..
- Replies: 9
- Views: 62857
Re: Classified Ads Opinion...
If people are paying for it, don't you think it would help sell it to give people data on performance?Ilan Tochner wrote: ↑Tue Apr 04, 2023 2:57 amSorry, those aren't part of the analytics system, so they aren't tracked.
- Thu Mar 23, 2023 10:01 am
- Forum: Worlds Support
- Topic: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing
- Replies: 13
- Views: 49282
Re: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing
It returned a mesh chair to the original default orientation which I assumed was the intention. There is a SetRot in state zero that does that. As expected llSLPPF behaves similarly. UPDATE In my hands llSLPPF behaves exactly the same on the OSCC grid which, like Kitely, uses XEngine. It's possible...