Search found 376 matches
- Sun Jul 21, 2024 7:32 pm
- Forum: Feedback and Suggestions
- Topic: Special Deal for Discounted Mega Worlds
- Replies: 13
- Views: 2151
Re: Special Deal for Discounted Mega Worlds
Update: we optimized terrain loading speed so world land should load significantly faster now. Nice! Terrain load time has always been one of the bigegst issues with megaregions from a user's point of view. There's no such thing as fast enough of course but yes, this seems to be a significant impro...
- Sat Jul 20, 2024 10:21 am
- Forum: Feedback and Suggestions
- Topic: Special Deal for Discounted Mega Worlds
- Replies: 13
- Views: 2151
Re: Special Deal for Discounted Mega Worlds
Was this the first time after you created the world? It takes longer the first time. No, it was not the first time, fifth or sixth I think. It may have been a one time glitch because it was much faster the other times and when I tried again now, it only took 15 seconds. The content loading time dep...
- Fri Jul 19, 2024 10:11 pm
- Forum: Feedback and Suggestions
- Topic: Special Deal for Discounted Mega Worlds
- Replies: 13
- Views: 2151
Re: Special Deal for Discounted Mega Worlds
Following our recent performance upgrades that sped up world startup times, we decided it was time to bring them back. Do you have any estimate how fast a startup time we should expect? I had to wait for more than a minute last time I logged on and then of course another minute or so for the ground...
- Wed Jul 10, 2024 1:15 pm
- Forum: Feedback and Suggestions
- Topic: Updated to OpenSim 0.9.2.2 and Even Faster Worlds
- Replies: 11
- Views: 3812
Re: Updated to OpenSim 0.9.2.2 and Even Faster Worlds
My sim loads so fast now I never get the waiting station experience when I log on anymore!Ilan Tochner wrote: ↑Wed Jul 10, 2024 11:17 amPlease post any additional issues that you find in this thread.
- Mon Jul 08, 2024 4:31 pm
- Forum: Merchants
- Topic: OPQ Tree Guards
- Replies: 3
- Views: 1227
Re: OPQ Tree Guards
I finished all my tree guards almost a month ago and had everything ready and lined up to list them on KM. But then I went for a walk and spotted two more designs I just had to add. And then I got distracted of course. But here they are! Eight lovely tree guard designs to protect your trees and shr...
- Mon Jul 08, 2024 1:49 pm
- Forum: Kitely Market
- Topic: Do the KM categories matter?
- Replies: 5
- Views: 559
Re: Do the KM categories matter?
There is also the issue of overfitting which causes many subcategories to remain almost (or completely) empty when there aren't enough listings. Big category trees only work when you have a lot of buying options in each subcategory. Yes, this is the classic dilemma for a growing collection of any k...
- Sun Jul 07, 2024 11:33 am
- Forum: Kitely Market
- Topic: Do the KM categories matter?
- Replies: 5
- Views: 559
Do the KM categories matter?
The pedant in me is rather frustrated right now. I'm working on some new listings on KM and trying to find the right categories to list them under. But for so many items there simply isn't any category that fits and I understand from Ilan that he's not going to do anything about it. What I'm doing i...
- Fri Jul 05, 2024 3:34 pm
- Forum: Kitely Market
- Topic: Should I list this for sale?
- Replies: 6
- Views: 439
Re: Should I list this for sale?
So it might be useful to us depending how it works. I don't know Christine's script of course but mine can do pretty much everything that is possible to do with the llSetLinkPrimitiveParams() function in lsl, prim name, decsription, type, position, size, ortation, texture repeats etc., etc. There's...
- Tue Jul 02, 2024 10:35 pm
- Forum: Kitely Market
- Topic: Should I list this for sale?
- Replies: 6
- Views: 439
Should I list this for sale?
I have a bit of a problem here. I've made this script, called the Linkset Copier, that I use to transfer my builds between Second Life, Second Life Beta and Opensim. I suppose I don't have to explain what it does, the name says it all. ;) The problem? I know the script would be useful to other hones...
- Mon Jul 01, 2024 12:09 pm
- Forum: Viewers Support
- Topic: Firestorm version 7.1.9.74745
- Replies: 17
- Views: 1306
Re: Firestorm version 7.1.9.74745
Wow, all of this stuff and all the tech stuff with all the acronyms discussed at today's meeting is far beyond my capacity to comprehend. Yes, that meeting got a bit techy and confusing. And of course people tended to focus on the negative sides of the changes - we always do. ;) But let me try to c...