Search found 13 matches
- Mon Feb 08, 2021 4:11 am
- Forum: Building and Texturing
- Topic: Physics
- Replies: 10
- Views: 10584
Re: Physics
Tess Juel, excellent example, thanks, however my model has 9 verts, and yours 16, so technically I win haha. But I get your point about the wall thickness. If you want to be accurate with the physics then two walls are needed. But once your avi bumps into a wall, the camera angle is too close to be ...
- Thu Feb 04, 2021 11:21 pm
- Forum: Building and Texturing
- Topic: How to correctly upload mesh
- Replies: 31
- Views: 62620
Re: How to correctly upload mesh
Great post, some really useful information here, thanks.
I have done a post specifically about physics, and testing on the different physics engines in opensim, link below if you want to check it out.
viewtopic.php?f=25&t=5918&p=29393#p29393
I have done a post specifically about physics, and testing on the different physics engines in opensim, link below if you want to check it out.
viewtopic.php?f=25&t=5918&p=29393#p29393
- Thu Feb 04, 2021 10:33 pm
- Forum: Building and Texturing
- Topic: Physics
- Replies: 10
- Views: 10584
Re: Physics
Doorway Ok so I am using a bit of mesh I often put into my builds, an arched doorway, slightly messy modelling heh. And I have changed the sim back to ubODE physics. The door mesh https://www.mediafire.com/convkey/9be2/4shueei5zpyke1azg.jpg The very simple physics mesh https://www.mediafire.com/con...
- Thu Feb 04, 2021 9:53 pm
- Forum: Building and Texturing
- Topic: Physics
- Replies: 10
- Views: 10584
Re: Physics
Ok.. so I have now logged off and gone into the world settings in Kitely. https://www.mediafire.com/convkey/f728/uxf3wvb65cjqperzg.jpg And I have selected ODE physics. The world took a few moments to change, and I logged back in. My bridge seems just as it was before, I can walk under it fine, and a...
- Thu Feb 04, 2021 9:37 pm
- Forum: Building and Texturing
- Topic: Physics
- Replies: 10
- Views: 10584
Physics
Thanks to Ozwell Wayfarer for the brilliant article on general uploading. I am doing some testing specifically on physics and the different engines so wanted to share the results here. I can only share my own techniques, I am sure there are others, better than mine, but I am self taught, by trial an...
- Thu Feb 04, 2021 8:25 pm
- Forum: Kitely Market
- Topic: ROSE CASTLE PURCHASE FOR $15.00
- Replies: 42
- Views: 18977
Re: ROSE CASTLE PURCHASE FOR $15.00
Thanks everyone for all the help and suggestions here. Mane is now in possession of a working Castle, the advert has been updated to include both versions. I have sent redeliveries to all who purchased the Castle, but some did not go through, so if anyone still needs a working copy, please do messag...
- Thu Feb 04, 2021 6:37 am
- Forum: Kitely Market
- Topic: ROSE CASTLE PURCHASE FOR $15.00
- Replies: 42
- Views: 18977
Re: ROSE CASTLE PURCHASE FOR $15.00
Thank you Snoots, Having just sat up till 6am, trying to figure out what is going on, I am very glad of your help. I am also grateful to Dot, for explaining how to change and find the current engine which is in use. So basically, spending a couple of months working on the upload of my Castle into Ki...
- Wed Feb 03, 2021 9:06 pm
- Forum: Kitely Market
- Topic: ROSE CASTLE PURCHASE FOR $15.00
- Replies: 42
- Views: 18977
Re: ROSE CASTLE PURCHASE FOR $15.00
I would like to also add, that my other buildings have been constructed and tested in Kitely, so to avoid any further issues I will now edit them in the catalogue so that they may not be exported in future, and change the prices accordingly. I hope this may prevent any future problems with other gri...
- Wed Feb 03, 2021 9:00 pm
- Forum: Kitely Market
- Topic: ROSE CASTLE PURCHASE FOR $15.00
- Replies: 42
- Views: 18977
Re: ROSE CASTLE PURCHASE FOR $15.00
Hello everyone. My apologies for coming late to this discussion. I am glad to now be aware of all the issues that my customers have had with my Castle in other grids, with other physics engines. Sadly I am not a very technical person, more of an artist who has taught themselves to create in 3D, so I...
- Sat Jul 20, 2019 11:10 pm
- Forum: Worlds Support
- Topic: Maximum size for .oar files?
- Replies: 2
- Views: 6263
Re: Maximum size for .oar files?
Thank you Ilan, I will bear that in mind, and stick with the initial small region.