Search found 919 matches

by Graham Mills
Tue Aug 14, 2018 3:10 pm
Forum: Scripting
Topic: making a script for a ferry to cross water
Replies: 11
Views: 165

Re: making a script for a ferry to cross water

Thanks for the feedback and glad there was some success. Good ideas from Hypatia but I'm guessing it's a math error. Apologies for this, will hopefully fix at weekend and maybe incorporate rotation as well.
by Graham Mills
Sat Aug 11, 2018 9:07 pm
Forum: Scripting
Topic: making a script for a ferry to cross water
Replies: 11
Views: 165

Re: making a script for a ferry to cross water

As I said, it's been a while but here are some first thoughts but first some caveats. This script is provided as-is without support. It is unsuitable for beginners and no responsibility is accepted for any damage caused to regions as a result of its use. There is little by way of error-handling at p...
by Graham Mills
Mon Aug 06, 2018 8:58 pm
Forum: Scripting
Topic: making a script for a ferry to cross water
Replies: 11
Views: 165

Re: making a script for a ferry to cross water

It has been a while since I did any scripting but I will have a look at this, probably at the weekend. What's the purpose of the initial touch event?
by Graham Mills
Sat Dec 30, 2017 1:10 pm
Forum: Wanted
Topic: Needed: reflective jacket, safety goggles, work boots
Replies: 12
Views: 2510

Re: Needed: reflective jacket, safety goggles, work boots

I sent you a simple slider-based hiviz jacket and some safety goggles inworld. I tend not to do clothing etc so they're both very basic but maybe a backstop in case you don't find anything better.
by Graham Mills
Sat Dec 30, 2017 9:31 am
Forum: Wanted
Topic: Needed: reflective jacket, safety goggles, work boots
Replies: 12
Views: 2510

Re: Needed: reflective jacket, safety goggles, work boots

I also found work boots and a hard hat in the freebie mall. By one "Graham Mills", it would seem. So more thanks. Carl Almost certainly the work of Linda Kellie as is 90+% of the content there. I suspect the attribution got changed when I merged two of her OAR files in the distant past. They are ef...
by Graham Mills
Fri Dec 29, 2017 11:01 pm
Forum: Wanted
Topic: Needed: reflective jacket, safety goggles, work boots
Replies: 12
Views: 2510

Re: Needed: reflective jacket, safety goggles, work boots

I wonder whether Rezmela have something like this.
by Graham Mills
Fri Dec 29, 2017 12:32 am
Forum: Building and Texturing
Topic: Tools for finding a texture on a build?
Replies: 15
Views: 2087

Re: Tools for finding a texture on a build?

Quick hack -- might be of use. Place script in root prim of linkset. Touch object to list in chat the link number, name and id of each prim followed by a list of texture ids, naming PLYWOOD if detected. default { touch_start(integer n) { integer count = llGetNumberOfPrims(); integer i; integer faces...
by Graham Mills
Mon Dec 18, 2017 8:44 pm
Forum: Merchants
Topic: Mesh Mission
Replies: 1
Views: 694

Re: Mesh Mission

Welcome to Kitely, Annie -- very much like your product and hope you do well.
by Graham Mills
Wed Nov 15, 2017 2:49 pm
Forum: Events and Activities
Topic: OpenSim Community Convention 2017
Replies: 0
Views: 297

OpenSim Community Convention 2017

OSCC17 takes place on the Avacon grid on the weekend of 9-10th December and includes talks from members of the Kitely community. Schedule: https://oscc2017.sched.com/ Registration and other details: http://conference.opensimulator.org/2017/register-now/ Hope to see you there! PS doh! wrong date on i...
by Graham Mills
Tue Nov 14, 2017 9:12 pm
Forum: Scripting
Topic: How to fix a script so it does not die every sim restart?
Replies: 3
Views: 1261

Re: How to fix a script so it does not die every sim restart

Not an expert but you need something along the lines of the following in the default state.

Code: Select all

    changed(integer c)
    {
        if (CHANGED_REGION_RESTART & c)
        {
            //code to run on restart
        }
    }