Search found 985 matches

by Graham Mills
Wed Mar 25, 2020 8:05 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 116
Views: 39230

Re: We've updated Kitely to OpenSim 0.9.1.1

Kayla Jarvis wrote:
Wed Mar 25, 2020 7:48 pm
Hi everyone so I just found this game and I dowloaded Firestorm like it asked and now im not sure how to get into the game. Can anyone help me please?
Welcome, Kayla. See https://kitely.atlassian.net/wiki/space ... ual+Worlds for guidance.
by Graham Mills
Tue Mar 24, 2020 6:24 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

Quick update... The issue of being unable to rez animesh avatars was resolved by simply stopping any and all existing animations even though these were not visibly playing in the rezzed animesh. The necessary code is here: http://wiki.secondlife.com/wiki/LlGetObjectAnimationNames It was then straigh...
by Graham Mills
Sun Mar 22, 2020 4:45 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

In case it's of any interest, viewer data from yesterday's 355 animesh bot run. It is actually quite a prim-heavy sim with a lot of plants beyond the main conservatory. For anyone interested, it represents the Liverpool Botanic Garden which opened in 1802/3. https://www.cantab.net/users/vrsimility/b...
by Graham Mills
Sun Mar 22, 2020 4:07 pm
Forum: Events and Activities
Topic: Card and board games at Intersections
Replies: 1
Views: 56

Re: Card and board games at Intersections

Lovely idea. Thank-you, Dot. https://www.kitely.com/virtual-world/Dot-Matrix/Intersections If you're at a loose end and stuck at home, why not arrange to meet up with friends in Intersections and play some board or card games? Click the telehubs (the things emitting blue/purple smoke) to choose amon...
by Graham Mills
Sun Mar 22, 2020 3:35 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

Hope these are what you want, Ilan. Much of the activity on the network chart correlates with shift-copy rezzing of avatars although the final peak on the 256 chart corresponds to spinning my avatar in place to watch the animesh in motion around it. 256 avatars: https://www.cantab.net/users/vrsimili...
by Graham Mills
Sun Mar 22, 2020 3:19 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

Hi Tess Thanks for your comments. I'm certainly interested in scripting more complex and emergent behaviours although I suspect others will do a better job and the temptation is to let them! In the first instance, however, I'd want to support branching paths via the marker prims and I think that sho...
by Graham Mills
Sat Mar 21, 2020 9:09 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

Now running 350 animesh avatars. A few glitches in the animation and the occasional lost avatar but pretty responsive.

Image
by Graham Mills
Sat Mar 21, 2020 5:28 pm
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

One possible issue is that I couldn't get animesh to play an animation when rezzed using llRezObject. Maybe just me but currently that means having to populate the region manually.

I should add that this issue isn't any kind of priority for me; no response required.
by Graham Mills
Fri Mar 20, 2020 9:07 pm
Forum: General Content Creation
Topic: Primland prim-based content creation tutorial for beginners
Replies: 0
Views: 55

Primland prim-based content creation tutorial for beginners

Although you can hypergrid to this on the OSCC grid, it is also downloadable as an oar file so you can have your own copy running on Kitely. Licence, acknowledgements and web-based text: https://www.avacon.org/blog/introduction-to-building-in-open-simulator/ Download for oar: https://www.avacon.org/...
by Graham Mills
Fri Mar 20, 2020 11:56 am
Forum: General Content Creation
Topic: Animesh vs opensim NPCs
Replies: 13
Views: 251

Re: Animesh vs opensim NPCs

Useful. Thanks. Hi Graham, I recommend not using viewer FPS as a way to measure the actual server load that each of your scenarios created. Instead use the graphs on the world's world page when that world is active. They'll enable you to track the actual CPU and network load under each of the scenar...