Search found 1024 matches
- Mon Feb 15, 2021 6:09 pm
- Forum: Worlds
- Topic: "The Wizard" is Ready To Receive You!!
- Replies: 14
- Views: 397
Re: "The Wizard" is Ready To Receive You!!
Many thanks to Karima, Dale and Kurk for a deeply immersive, delightfully whimsical, slightly sinister and highly trippy experience with a great soundscape to match the visuals. Looking forward to a return visit -- going to try it with the UI off next time (Alt+Shift+U in FS). Highly recommended!
- Mon Jan 25, 2021 3:05 pm
- Forum: Avatars
- Topic: mesh body hud
- Replies: 2
- Views: 78
Re: mesh body hud
Had a brief play with mesh bodies a while back and encountered a similar issue. As it fixed itself and I had no long term intent in that direction, I didn't pursue it further and can't say whether the issue might have recurred subsequently. At the time I assumed it was down to some weird combination...
- Sun Jan 17, 2021 12:16 pm
- Forum: Feedback and Suggestions
- Topic: New! Get a huge 64-region Kitely world running on its own ALWAYS-ON dedicated server for just $149.95/month
- Replies: 15
- Views: 1587
Re: New! Get a huge 64-region Kitely world running on its own ALWAYS-ON dedicated server for just $149.95/month
Are they available pro-rated?
- Mon Jan 11, 2021 4:55 pm
- Forum: Kitely Website Support
- Topic: History Report Internal Error
- Replies: 8
- Views: 422
Re: History Report Internal Error
Does he pay extra for it? 

- Mon Jan 11, 2021 11:52 am
- Forum: Kitely Website Support
- Topic: History Report Internal Error
- Replies: 8
- Views: 422
Re: History Report Internal Error
Working for me.
- Tue Jan 05, 2021 2:05 pm
- Forum: Kitely Market
- Topic: Where Do I learn about Selling on KM?
- Replies: 6
- Views: 331
Re: Where Do I learn about Selling on KM?
Should get you started. https://kitely.atlassian.net/wiki/space ... eId=524293
- Mon Dec 28, 2020 10:51 pm
- Forum: Scripting
- Topic: Arcadia's Scripts
- Replies: 43
- Views: 2117
Re: Arcadia's Scripts
My fix incorporated Dot's suggestion. Happy to help with anything simple.
- Mon Dec 28, 2020 8:56 pm
- Forum: Scripting
- Topic: Arcadia's Scripts
- Replies: 43
- Views: 2117
Re: Arcadia's Scripts
This compiles but whether it works is another matter. integer spinNum=0; integer finalspin=0; integer SpinResult=0; integer SpinResult1=0; integer SpinResult2=0; integer SpinResult3=0; PrizeCheck(integer SR1, integer SR2, integer SR3) { ; if ((SR1<SR2) && (SR2<SR3)) { llWhisper (0, llDetectedName(0)...
- Sun Oct 04, 2020 8:48 pm
- Forum: General Content Creation
- Topic: Trains!!!!
- Replies: 12
- Views: 854
Re: Trains!!!!
More of an FYI than anything. I have been using Kitely to create private builds illustrating early modern railways although train operation has not been a priority, it is more an attempt to gain insights into historical development of the industry in Liverpool. I sometimes blog on builds, e.g. http:...
- Tue Sep 22, 2020 9:36 pm
- Forum: Scripting
- Topic: Question about SatyrFarm use on Kitely Land
- Replies: 7
- Views: 597
Re: Question about SatyrFarm use on Kitely Land
I haven't tested this but I suspect it should be possible to automagically restart the Farmer NPC by changing the value of AUTOREZ to 1 at the start of the script (it's 0 by default) and amending the changed event handler to support a region restart: changed (integer c) { if (c & (CHANGED_REGION_STA...