Search found 7 matches

by Kimm Starr
Thu Oct 17, 2019 1:07 am
Forum: Scripting
Topic: Non Player Character script
Replies: 6
Views: 51

Re: Non Player Character script

Re pathfinding (actually more pathfollowing), there is https://github.com/opensimworld/active-npcs -- as I recall, it's pretty complex, possibly better suited to a scripter, and I haven't used it lately. It seems a while since it got an update on GitHub. There is, however, a hypergrid source cited ...
by Kimm Starr
Wed Oct 16, 2019 8:10 pm
Forum: Scripting
Topic: Non Player Character script
Replies: 6
Views: 51

Re: Non Player Character script

So I picked through and tried many scripts for a simple NPC. This one worked the best. If you need an NPC that plays an animation and does not die when sim resets. Here ya go. Thanks to Selby Evans for pointing me in the right direction. Thanks to Nara Nook for sharing all of the cool stuff on her s...
by Kimm Starr
Wed Oct 16, 2019 1:01 pm
Forum: Scripting
Topic: Non Player Character script
Replies: 6
Views: 51

Re: Non Player Character script

Or this one: https://virtualoutworlding.blogspot.com/2015/07/2015-help-hg-pandora-npc-learning-lab.html Thank You Thank You Thank You! She had tons of NPC script systems available there. There's a lot more to this NPC business than I originally thought. Going to check them out now. Thanks for takin...
by Kimm Starr
Wed Oct 16, 2019 9:21 am
Forum: Scripting
Topic: Non Player Character script
Replies: 6
Views: 51

Non Player Character script

Hey all! working with NPC's this week, although not without some banging of the head on the desk. I love the idea of giving my sims some life with these guy's. Does anyone have a script that will create an NPC, play an animation and not disappear when my world shuts down. I have something that is wo...
by Kimm Starr
Wed Mar 13, 2019 3:29 am
Forum: Scripting
Topic: Path following system?
Replies: 4
Views: 1103

Re: Path following system?

Thanks for posting this. I missed this one. I'll give it a whirl. If I happen to figure anything out, I'll for sure post my findings here. Thanks!
by Kimm Starr
Tue Mar 12, 2019 2:49 am
Forum: Scripting
Topic: Path following system?
Replies: 4
Views: 1103

Re: Path following system?

That would be amazing. I know I should be better at scripting than I am. Spent a while building in SL, but was spoiled with the market place. More scripts and gadgets in the Kitely market would be Fabulous. Thanks for the reply.
by Kimm Starr
Tue Mar 12, 2019 1:22 am
Forum: Scripting
Topic: Path following system?
Replies: 4
Views: 1103

Path following system?

Hi all, I will preface this with, "I'm not a scripter at all." I have been playing around with Nebadon's original train script for days now. Along with a couple of other ones as well. I'm about to pull my hair out. I just want some moving car props for my New York City sim. Cars that follow a simple...