Search found 18 matches

by Kimm Starr
Tue Mar 24, 2020 1:23 am
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 48417

Re: We've updated Kitely to OpenSim 0.9.1.1

I don't know if this had to do with the upgrade, but something weird is happening. I have 2 worlds. One I've had for over a year and one I just purchased. Started the new one for real life friends and family who are in quarantine, bored and never even heard about virtual worlds before. So I'm buildi...
by Kimm Starr
Sun Mar 08, 2020 8:50 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 48417

Re: We've updated Kitely to OpenSim 0.9.1.1

Hi Kimm, Does the sunken streets problem repeat itself after you restart your world or was it fixed once you repositioned them? Hard to say, I immediately started fixing them. seems like nothing has moved today. I'll keep an eye on that for next couple of days. I thought at first it was something I...
by Kimm Starr
Sun Mar 08, 2020 8:47 pm
Forum: Avatars
Topic: NPC users
Replies: 2
Views: 1288

Re: NPC users

Hi Kimm, NPC can create lag, but it really depends how you use them. In any case, now that we support them, our recommendation is to use scripted animesh avatars instead of NPCs. Doing so will enable your world to have more artificial avatars while creating less load on your world and people's view...
by Kimm Starr
Sun Mar 08, 2020 8:44 pm
Forum: Scripting
Topic: Animesh
Replies: 9
Views: 1628

Re: Animesh

Hi, Here is a simple Animesh script I came accross. Any mesh Avatar (that you can wear) can be made into animesh. Pull mesh avatar out of inventory and onto the ground, click on it to edit. Under the features tab in edit menu, check the animated mesh box. Then add this script and one or more animati...
by Kimm Starr
Sun Mar 08, 2020 8:52 am
Forum: Avatars
Topic: NPC users
Replies: 2
Views: 1288

NPC users

I've been working on my New York City/Big Apple world for over a year now. It's been a labor of love and dig that Kitely is as affordable as it is, that I can build this big. I was, as many of you probably were, a SL kid from the beginning. I always gravitated to building, but could never afford to ...
by Kimm Starr
Sun Mar 08, 2020 8:22 am
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 48417

Re: We've updated Kitely to OpenSim 0.9.1.1

Hi, I'm just replying for information sake, not to complain. Being that my land is pretty big and I'm finding stuff as I go along. Some of my objects textures have changed to clear, some of my raised streets in my city have sunk down a meter or so (which I don't mind saying has driven me a little ba...
by Kimm Starr
Mon Feb 24, 2020 11:51 pm
Forum: Scripting
Topic: Animesh
Replies: 9
Views: 1628

Re: Animesh

Anyone have scripts for animesh? Try this... ////---------Script starts here ---- copy from here float animation_speed = 0.5; integer total_prims; integer link_counter; default { state_entry() { total_prims = llGetNumberOfPrims(); llSetTimerEvent(animation_speed ); } timer() { link_counter++; llSet...
by Kimm Starr
Thu Feb 20, 2020 6:34 am
Forum: Scripting
Topic: Animesh
Replies: 9
Views: 1628

Animesh

Anyone have scripts for animesh?
by Kimm Starr
Thu Feb 20, 2020 5:23 am
Forum: General Discussion
Topic: Vehicle script & animesh
Replies: 5
Views: 966

Re: Vehicle script & animesh

Hi Kaylee, We're currently in the process of integrating our more than 600 proprietary OpenSim patches with the latest OpenSim 0.9.1 code. Once we roll out this system upgrade, any scripting and physics related feature that works well on other OpenSim grids will work on Kitely as well. We expect to...
by Kimm Starr
Sun Feb 02, 2020 10:15 pm
Forum: Feedback and Suggestions
Topic: Join us today at the Kitely Community Meeting (February 2)
Replies: 1
Views: 772

Re: Join us today at the Kitely Community Meeting (February 2)

Today's Kitely Community Meeting will be held at 1:00pm PST in Kitely Welcome Center .. (See timezone information here: http://wwp.greenwichmeantime.com/time-zone/usa/pacific-time/ .) The meeting will be a social gathering with an opportunity for newcomers to ask questions and old hands to exchange...