Search found 4 matches

by Christine Nyn
Fri Mar 27, 2020 5:10 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 44721

Re: We've updated Kitely to OpenSim 0.9.1.1

Can you, using this script, cause the problem to reproduce? If not then could you email me your actual script? Perhaps I will be able to use it to figure out what's wrong. Thanks! I'll see how closely I can reproduce the steps that were taken before a script was introduced to the build and see what...
by Christine Nyn
Thu Mar 26, 2020 6:36 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 44721

Re: We've updated Kitely to OpenSim 0.9.1.1

Thank you for looking at this Oren. If you can't reproduce the effect perhaps the world where the script was running might yield some data you could use. Black Sails. The script itself is what you might call a bread-and-butter script that scripters everywhere will have examples of. For what it is wo...
by Christine Nyn
Wed Mar 25, 2020 5:36 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 44721

Re: We've updated Kitely to OpenSim 0.9.1.1

Following the update to improve the linking/unlinking response times we are seeing a new problem. This concerns scripts that scan a linkset to assemble a list of link numbers for particular items, in our specific case we are looking at sails, booms and cannons. We also use further identifiers in the...
by Christine Nyn
Sat Mar 07, 2020 10:34 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 125
Views: 44721

Re: We've updated Kitely to OpenSim 0.9.1.1

Koshari, the vendor script you uploaded uses llRezObject to produce the demo models of the vendor's contents. That function finds the geometric centre of the object's bounding box and then rezzes the object with the centre on the requested rezz coordinate. This will clearly vary from object to objec...