Search found 2 matches

by Kru Ruk
Thu May 21, 2020 3:15 am
Forum: Scripting
Topic: no sitting avatar does not read as false
Replies: 3
Views: 4823

Re: no sitting avatar does not read as false

Thanks for the replies.
I was just looking for a little clarity.
There were so many opensim scripts using the code fragment:

key av = llAvatarOnSitTarget();
if (av) {
// avatar is sitting do something
} else {
// avatar just stood up, do something
}


It felt weird that so many people were ...
by Kru Ruk
Wed May 20, 2020 2:17 am
Forum: Scripting
Topic: no sitting avatar does not read as false
Replies: 3
Views: 4823

no sitting avatar does not read as false

(Sorry for the less than clear subject line.)

Here's the issue.
I am porting many scripts I have written elsewhere into Kitely.
I ran into a problem with detecting when the avatar stands up.


key sittingID = llAvatarOnSitTarget();
llOwnerSay("sittingID " + (string) sittingID);
if ((string ...