Search found 98 matches

by Krull Kitty
Sat Mar 27, 2021 4:45 pm
Forum: Scripting
Topic: Scripting change: show the "too many events" error
Replies: 4
Views: 366

Re: Scripting change: show the "too many events" error

Imagine putting a door script into the door hinge only to discover later
that the hinge is actually connected to the house itself :shock: :?

The entire house swings open leaving the door behind ROFL. XD
by Krull Kitty
Thu Mar 25, 2021 3:54 am
Forum: Feedback and Suggestions
Topic: Update copyright line on Kitely website?
Replies: 3
Views: 335

Re: Update copyright line on Kitely website?

If I could turn back time, I would dial it back to 1985. :shock: 8-)



You have to automate that date change so you don't have to keep
changing it Time After Time. 8-)

by Krull Kitty
Thu Mar 25, 2021 3:43 am
Forum: Scripting
Topic: Scripting change: show the "too many events" error
Replies: 4
Views: 366

Re: Scripting change: show the "too many events" error

Oh my! Is that a challenge Oren? Thinking about all the functions I can possibly cram into multiple states through a cycling loop that continuously counts the prims on the sim as it shouts out the number to every possible key it finds as well as internal linked messages while performing complex math...
by Krull Kitty
Wed Mar 17, 2021 6:50 pm
Forum: Viewers Support
Topic: Parcel media cuts off at the same point in viewer, fine on browser
Replies: 5
Views: 462

Re: Parcel media cuts off at the same point in viewer, fine on browser

Try the (.WEBM) format and see if that fixes the cut off. I did remember mine playing for a while then stopping but I didn't put too much thought into it I just tried different formats because some didn't seem to stream properly. .WEBM seems to get the job done for me. Not sure if streaming through ...
by Krull Kitty
Wed Mar 17, 2021 4:19 am
Forum: Feedback and Suggestions
Topic: Textures rezzing very slowly
Replies: 57
Views: 5762

Re: Textures rezzing very slowly

Told ya so Snooty snoot snoot :D
by Krull Kitty
Wed Mar 17, 2021 3:54 am
Forum: Worlds Support
Topic: WATER HEIGHT greater than 100m
Replies: 5
Views: 365

Re: WATER HEIGHT greater than 100m

Would it not be interesting if a negative number created a deep and mysterious water hole?

And the sim it was used on suddenly relocated itself on the grid to an equally mysterious "Griduma Triangle" :D
by Krull Kitty
Wed Mar 17, 2021 3:48 am
Forum: Viewers Support
Topic: Parcel media cuts off at the same point in viewer, fine on browser
Replies: 5
Views: 462

Re: Parcel media cuts off at the same point in viewer, fine on browser

Is the media file hosted on your own web hosting server? Is it embedded into an html page using the HTML <Video> tag? Is the video file format (.MP4) or (.WEBM) ? <video width="720" height="480" controls> <source src="movie.mp4" type="video/mp4"> Your browser does not support the video tag. </video>...
by Krull Kitty
Sun Mar 14, 2021 4:40 am
Forum: General Content Creation
Topic: Global Asset Repository (Idea)
Replies: 7
Views: 777

Re: Global Asset Repository (Idea)

John Smith you say? Oh My, and the 4th to boot :D Since the first 4 John Smiths there literally have been millions of them, they are kind of like the Agent Smith of the Matrix Movies, they just stick their hand into your chest and voila, another one morphs into existence. I am now wearing, anti-agen...
by Krull Kitty
Fri Mar 12, 2021 1:17 pm
Forum: Worlds Support
Topic: WATER HEIGHT greater than 100m
Replies: 5
Views: 365

Re: WATER HEIGHT greater than 100m

I wonder what would happen if you set that script to a negative value? :>
by Krull Kitty
Fri Mar 12, 2021 1:10 pm
Forum: Events and Activities
Topic: Ships I Own and Enjoy
Replies: 4
Views: 477

Re: Ships I Own and Enjoy

Maybe the "Colon" button simply supplies a colon, ":" or perhaps a variation such as a semi colon ";". But the colon I was thinking of may not be the intended colon. I was going to post a picture of that colon. But in the spirit of not being an ass I decided not to post a picture of THAT colon since...