Search found 100 matches
- Sat Dec 04, 2021 7:11 am
- Forum: General Content Creation
- Topic: Freebie Shops?
- Replies: 5
- Views: 3307
Re: Freebie Shops?
Thank you Ilan. I will look into that right way
- Fri Dec 03, 2021 10:12 pm
- Forum: General Content Creation
- Topic: Freebie Shops?
- Replies: 5
- Views: 3307
Freebie Shops?
Does Kitely have a grid owned sim that people can setup shop in to give away free stuff to residents?
Kind of like the ones in OSGrid?
I want to start a shop called, "Look what the cat dragged in" to give away all the free stuff I accumulate
on the hypergrid.
Thanks.
Kind of like the ones in OSGrid?
I want to start a shop called, "Look what the cat dragged in" to give away all the free stuff I accumulate
on the hypergrid.
Thanks.
- Sat Mar 27, 2021 4:45 pm
- Forum: Scripting
- Topic: Scripting change: show the "too many events" error
- Replies: 5
- Views: 5943
Re: Scripting change: show the "too many events" error
Imagine putting a door script into the door hinge only to discover later
that the hinge is actually connected to the house itself
The entire house swings open leaving the door behind ROFL. XD
that the hinge is actually connected to the house itself
The entire house swings open leaving the door behind ROFL. XD
- Thu Mar 25, 2021 3:54 am
- Forum: Feedback and Suggestions
- Topic: Update copyright line on Kitely website?
- Replies: 3
- Views: 2037
Re: Update copyright line on Kitely website?
If I could turn back time, I would dial it back to 1985.
You have to automate that date change so you don't have to keep
changing it Time After Time.
You have to automate that date change so you don't have to keep
changing it Time After Time.
- Thu Mar 25, 2021 3:43 am
- Forum: Scripting
- Topic: Scripting change: show the "too many events" error
- Replies: 5
- Views: 5943
Re: Scripting change: show the "too many events" error
Oh my! Is that a challenge Oren? Thinking about all the functions I can possibly cram into multiple states through a cycling loop that continuously counts the prims on the sim as it shouts out the number to every possible key it finds as well as internal linked messages while performing complex math...
- Wed Mar 17, 2021 6:50 pm
- Forum: Viewers Support
- Topic: Parcel media cuts off at the same point in viewer, fine on browser
- Replies: 5
- Views: 3941
Re: Parcel media cuts off at the same point in viewer, fine on browser
Try the (.WEBM) format and see if that fixes the cut off. I did remember mine playing for a while then stopping but I didn't put too much thought into it I just tried different formats because some didn't seem to stream properly. .WEBM seems to get the job done for me. Not sure if streaming through ...
- Wed Mar 17, 2021 4:19 am
- Forum: Feedback and Suggestions
- Topic: Textures rezzing very slowly
- Replies: 57
- Views: 24722
Re: Textures rezzing very slowly
Told ya so Snooty snoot snoot
- Wed Mar 17, 2021 3:54 am
- Forum: Worlds Support
- Topic: WATER HEIGHT greater than 100m
- Replies: 5
- Views: 2744
Re: WATER HEIGHT greater than 100m
Would it not be interesting if a negative number created a deep and mysterious water hole?
And the sim it was used on suddenly relocated itself on the grid to an equally mysterious "Griduma Triangle"
And the sim it was used on suddenly relocated itself on the grid to an equally mysterious "Griduma Triangle"
- Wed Mar 17, 2021 3:48 am
- Forum: Viewers Support
- Topic: Parcel media cuts off at the same point in viewer, fine on browser
- Replies: 5
- Views: 3941
Re: Parcel media cuts off at the same point in viewer, fine on browser
Is the media file hosted on your own web hosting server? Is it embedded into an html page using the HTML <Video> tag? Is the video file format (.MP4) or (.WEBM) ? <video width="720" height="480" controls> <source src="movie.mp4" type="video/mp4"> Your browser does not support the video tag. </video>...
- Sun Mar 14, 2021 4:40 am
- Forum: General Content Creation
- Topic: Global Asset Repository (Idea)
- Replies: 7
- Views: 4165
Re: Global Asset Repository (Idea)
John Smith you say? Oh My, and the 4th to boot :D Since the first 4 John Smiths there literally have been millions of them, they are kind of like the Agent Smith of the Matrix Movies, they just stick their hand into your chest and voila, another one morphs into existence. I am now wearing, anti-agen...