Search found 20 matches
- Sat Mar 20, 2021 2:16 pm
- Forum: Building and Texturing
- Topic: Blue tinting to textures
- Replies: 4
- Views: 3580
Re: Blue tinting to textures
Just for general information -- Firestorm has reported another reason for (Second Life) going blue or pink, and it has to do with the AMD video card. No idea if this issue affects OpenSim. More information: https://wiki.firestormviewer.org/fs_amd
- Fri Feb 12, 2021 3:16 pm
- Forum: Feedback and Suggestions
- Topic: Suggestion: What Next? sign
- Replies: 30
- Views: 10518
Re: Suggestion: What Next? sign
To be honest... way back in the day... when I first came to Kitely... 2 things made me leave for another world...the wake up world thingy.. and the lack of ability to FIND live people doing something... I absolutely agree with Gregg's second point. Even before the pandemic lockdowns, I was a RL her...
- Fri Feb 12, 2021 1:35 pm
- Forum: Worlds
- Topic: Introducing WEEFOLK TOWNSHIP-- Free Homes!
- Replies: 12
- Views: 6693
Re: Introducing WEEFOLK TOWNSHIP-- Free Homes!
Snoots -- I can see all three now, when I could not before!
- Tue Feb 02, 2021 12:28 pm
- Forum: Kitely Market
- Topic: ROSE CASTLE PURCHASE FOR $15.00
- Replies: 42
- Views: 18087
Re: ROSE CASTLE PURCHASE FOR $15.00
Snoots says: Another success is our own Ilan and Oren, who are a management / coder team that actually listens to their populace. Even when they initially question a suggestion they think it over, consider it, and often implement some kind of acceptable solution. Would that all virtual worlds (Open...
- Mon Feb 01, 2021 10:12 pm
- Forum: Worlds
- Topic: Introducing WEEFOLK TOWNSHIP-- Free Homes!
- Replies: 12
- Views: 6693
Re: Introducing WEEFOLK TOWNSHIP-- Free Homes!
Is it me? I just see blank spaces with a grayed 'No-entry' symbol where the images are supposed to be...
- Wed Jan 27, 2021 2:59 pm
- Forum: Feedback and Suggestions
- Topic: Join us today at the Kitely Community Meeting (January 24)
- Replies: 4
- Views: 2330
Re: Join us today at the Kitely Community Meeting (January 24)
That was my first attempt at using the 'Quote' thingy, and as you can see, didn't quite get it right. I must have somehow deleted the bit that goes "Snoots says" heh heh.
- Wed Jan 27, 2021 2:46 pm
- Forum: Feedback and Suggestions
- Topic: Join us today at the Kitely Community Meeting (January 24)
- Replies: 4
- Views: 2330
Re: Join us today at the Kitely Community Meeting (January 24)
Agreed! I don't say much, but I learn a lot, each Sunday. I also believe Ilan and Oren do not sleep, ever.Surely this weekly meeting with one of the grid owners is a unique forum-- and one of the things that makes Kitely wooterful.
- Mon Dec 14, 2020 2:17 pm
- Forum: General Discussion
- Topic: Notices seems to be messed up in latest Firestorm release
- Replies: 3
- Views: 2479
Re: Notices seems to be messed up in latest Firestorm release
@Vulcan -- It is not the Inventory, it is 'object contents caching' -- the loading process of objects with large numbers of items inside them.
- Fri Dec 11, 2020 2:39 pm
- Forum: General Discussion
- Topic: Solution for Ctrl-Z Bug?
- Replies: 18
- Views: 7873
Re: Solution for Ctrl-Z Bug?
There was another glitch which happened occasionally when I was still on Singularity viewer. I don't know if it is connected to the Ctrl+Z / Rotate glitch, but it has very similar effects. Items rezzed on the sandbox floor can sometimes rezz way up in the sky unseen. You think it did not rezz, so yo...
- Thu Dec 10, 2020 1:21 pm
- Forum: General Discussion
- Topic: Solution for Ctrl-Z Bug?
- Replies: 18
- Views: 7873
Re: Solution for Ctrl-Z Bug?
I must add that when I encountered these glitches, I was on Singularity. I have never used Firestorm OpenSim. Also, since replacing Singularity with SceneGate, I do not recall that I have had either of these glitches, but that could be just because I have avoided Rotating worn items from fear.