Search found 1502 matches

by Dot Matrix
Fri Oct 24, 2025 7:55 pm
Forum: Worlds
Topic: Deep Firmament
Replies: 1
Views: 2215

Deep Firmament

https://www.kitely.com/virtual-world/Paislee-Myrtle/Deep-Firmament

This is a world Paislee and I have worked on together for many years. It includes elements of past Myst/Uru-inspired storybuilds, plus places to enjoy conversations with friends. In fact, several of us meet each week on Fridays for ...
by Dot Matrix
Thu Jun 12, 2025 9:39 am
Forum: Worlds
Topic: The Avenue, Coopersville
Replies: 3
Views: 5088

Re: The Avenue, Coopersville

I'm one of the new residents on The Avenue, no. 2. It's such a lovely area, and each house has its own boat dock. I must get out the canoe and go exploring -- the woods to the north look inviting.
by Dot Matrix
Thu May 01, 2025 9:24 pm
Forum: Worlds
Topic: Kitely Memorial Park
Replies: 35
Views: 27007

Re: Kitely Memorial Park

These are the images of the building Koshari mentioned above. I opened each one in Discord, sent it to an external web browser, copied the link from the address bar and pasted the link here between the img, /img tags

https://cdn.discordapp.com/attachments/1358551466587062322/1365458933585678336 ...
by Dot Matrix
Fri Mar 21, 2025 12:20 pm
Forum: General Discussion
Topic: For my friends to know...
Replies: 55
Views: 98862

Re: For my friends to know...

Rest in Peace, Gregg
by Dot Matrix
Sun Nov 03, 2024 10:08 pm
Forum: Feedback and Suggestions
Topic: New Kitely Discord server
Replies: 10
Views: 229029

Re: New Kitely Discord server

I tried using the link in the first post, but get an error message:

Invite invalid
This invite may be expired or you might not have permission to join
by Dot Matrix
Thu Aug 22, 2024 7:38 pm
Forum: Scripting
Topic: NPC Creation
Replies: 2
Views: 9591

Re: NPC Creation

Hello Riya. Welcome to OpenSim and to Kitely.

Brayla's Photo Studio enables NPC creation and helps with taking photos of creations: https://www.kitely.com/market/product/4 ... Studio-1-6
by Dot Matrix
Fri Aug 09, 2024 8:18 pm
Forum: Feedback and Suggestions
Topic: Updated to OpenSim 0.9.2.2 and Even Faster Worlds
Replies: 17
Views: 404873

Re: Updated to OpenSim 0.9.2.2 and Even Faster Worlds

We came across a problem with the change to Yengine. It stopped a HUD working with the Spades card game table we use. Fortunately, Morgon was able to track down the issue -- the HUD wasn't getting a particular message from the table and that prevented the game owner from being able to start a game ...
by Dot Matrix
Fri Apr 19, 2024 8:05 pm
Forum: Worlds Support
Topic: What happens at region borders when regions are added to existing regions?
Replies: 6
Views: 14685

Re: What happens at region borders when regions are added to existing regions?

I've used these tools many times -- they work well.

When enlarging a world from a single region to a 2x2 (or larger), selecting the ocean option for the new regions gives a more attractive result (to my mind).

Don't forget to save an OAR before enlarging/reducing -- just in case!
by Dot Matrix
Sat Feb 24, 2024 10:11 pm
Forum: Merchants
Topic: Worlds End 2024 - Yes, its finally happening - New releases and updates go!
Replies: 4
Views: 7155

Re: Worlds End 2024 - Yes, its finally happening - New releases and updates go!

Hope all goes well, Ozwell

I'm using the new mesh terrain with some of the older textures included with the Oak Forest sets, the Winter one in this case. They work well.
by Dot Matrix
Mon Oct 23, 2023 9:50 pm
Forum: Building and Texturing
Topic: Who still uses sculpties?
Replies: 17
Views: 46578

Re: Who still uses sculpties?

We don't HAVE TO build with mesh.

What if we choose instead to build a region using prims alone, perhaps with a restricted set of sculpties -- a bit like we used to back in the early 2010s, from necessity at that time?