I am already having support issues regarding 0.9x regions (on other grids) and my buildings. I have put a disclaimer on my products stating that I do not support 0.9x regions at this time.
That being said, I am a little concerned about being left too far behind the curve.
Search found 65 matches
- Wed Aug 09, 2017 5:28 pm
- Forum: General Discussion
- Topic: Kitely's stance on OpenSim 0.8.2.1 vs. OpenSim 0.9.0
- Replies: 12
- Views: 5640
- Fri May 19, 2017 6:14 am
- Forum: Kitely Market
- Topic: Rezz box not working when delivered through kitely??
- Replies: 3
- Views: 1983
Andrea, I have a version of Builder's Buddy in my Brayla Sana Gallery sim (in the free scripts area) that I have modified and tested to use successfully in Varregions. I have used this with my best selling Photo Studio and my customers are only half on Kitely and it has rezzed successfully in Digiwo...
Because computers, programmers, and high bandwidth internet connections, are not free. It's that simple. I pay for my sims because I am to busy and/or lazy to host my own Opensim. You can host Opensim on your own hardware and your own internet for free, though. That's the thing - Opensim has always ...
- Sat May 13, 2017 7:15 pm
- Forum: Merchants
- Topic: Skrewloose! - A new venture from Oz at Worlds End
- Replies: 2
- Views: 1544
- Wed Jan 25, 2017 10:14 pm
- Forum: Building and Texturing
- Topic: Physics for Noobs
- Replies: 8
- Views: 5264
To make my steps work in Opensim, I upload them with a ramp for a physics model. Otherwise, not only is there a chance they don't work at all, but they make an annoying thumping when you walk up and down them.
- Tue Jan 17, 2017 11:13 am
- Forum: Worlds Support
- Topic: Fonts in Kitely and Opensim for dynamic textures
- Replies: 20
- Views: 10922
I know this is a bit of a necro, but have you considered adding some Google fonts? https://fonts.google.com/ Or Font Squirrel? https://www.fontsquirrel.com/ IMO, Font Squirrel has some fantastic fonts. In font Squirrel, click the sample and it has the license in a tab. If you want, I can look for so...
- Sun Jan 15, 2017 6:48 pm
- Forum: Kitely Market
- Topic: Product won't list due to "missing texture"
- Replies: 42
- Views: 14842
This happened a lot to me at first. My solution was (and is) to create my own blank and transparent textures to apply to models. (When I did, I also made the textures smaller. Less texture lag!) I turned the entire model white using my new uploaded "blank" texture and then I uploaded all the texture...
- Sun Jan 15, 2017 6:36 pm
- Forum: Using Kitely Market with Other Grids
- Topic: Trouble with physics on BallerNation grid
- Replies: 23
- Views: 9745
Baller Nation is on 0.9x so that grid will behave very differently from Kitely. That being said, If you make the physics volume too complicated, Kitely will make it phantom. I have found that my physics models in Opensim need to envelop the high-rez model. In SL I could use a plane for walls, but in...
- Sat Jan 14, 2017 11:54 pm
- Forum: Feedback and Suggestions
- Topic: Feature Request: Coupon codes or Giveaway Feature
- Replies: 1
- Views: 1079
Just as the header implies, I would LOVE to see some type of coupon system where I could give the customer a code and they would either get a discount (percentage or amount) or an item for free. This would be great for both events and customer service. In Lieu of this, I would like a way to deliver ...
- Thu Sep 08, 2016 7:15 pm
- Forum: General Content Creation
- Topic: Tips for better world building
- Replies: 3
- Views: 3627
Thank you for the excellent post - the one I flunk on is world size! I would like to add to this: physics models. For most home objects (chairs, dishes, lamps, bottles, etc) a CUBE is all the physics you need. (I used to use planes in SL, but for some reason, cubes work better in Opensim). having si...