Search found 221 matches

by Mike Lorrey
Sun Apr 23, 2017 6:07 pm
Forum: Events and Activities
Topic: International Spaceflight Museum Grand Opening April 21 5pm
Replies: 1
Views: 813

Re: International Spaceflight Museum Grand Opening April 21

I want to thank everyone who attended, not just in Kitely, where our attendance reached 20 at one point, but also another 10-15 at the museums SL location, as we simulcast the music, voice reading, chat, and used Screenleap.com to share the goings on in Kitely with the folks in SL, some of whome had...
by Mike Lorrey
Wed Apr 19, 2017 9:56 pm
Forum: Viewers Support
Topic: Funky login
Replies: 1
Views: 1169

Funky login

When I arrived in Naboo today, three objects attached to me which I did not have on when I logged out. one on the hud, and two on the left hand (the third item attached itself to the left hand after I detached the identical item). There is nothing inworld to cause such items to attach themselves to ...
by Mike Lorrey
Wed Apr 19, 2017 7:47 pm
Forum: General Discussion
Topic: Magnuz Binder ends Services to OS: Stats/translators
Replies: 2
Views: 1980

Magnuz Binder ends Services to OS: Stats/translators

http://binders.world/gridstats/now.html "Closed, courtesy of Roddie Macchi @ Great Canadian Grid For the last couple of years, I've been trying to mind my own business in OpenSimulator, trying to fill in and share some pieces where I believed i had the competence and could produce something that cou...
by Mike Lorrey
Sat Apr 08, 2017 7:41 pm
Forum: Media Mentions
Topic: HGB: How to build trust for your OpenSim product or service
Replies: 4
Views: 2407

Re: HGB: How to build trust for your OpenSim product or serv

Constance Peregrine wrote:8. keep the Evil Overlord in the background as much as possible (cough) (cough)
Who would that be?
by Mike Lorrey
Fri Apr 07, 2017 6:04 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10573

Re: Edit Dialog gives wrong link number

There's no need to redesign the whole object just because of this bug! As Ilan says, you just need to use the name of the prim instead of the link number. Name each prim with the number it represents, and use something like this (at its simplest, and untested since I'm not logged in): string name =...
by Mike Lorrey
Thu Apr 06, 2017 8:37 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10573

Re: Edit Dialog gives wrong link number

It does seem to be client-side, at least according to this thread in the Firestorm JIRA . And it's not just Firestorm, but all viewers, and it's at least 7 years old. In fact, it's likely that the number shown never was reliable. They mention that if a linkset is re-rezzed the link numbers are OK. ...
by Mike Lorrey
Wed Apr 05, 2017 6:41 pm
Forum: Wanted
Topic: Wanted: Does anybody have mega-prims?
Replies: 17
Views: 9389

Re: Wanted: Does anybody have mega-prims?

I have also obtained a few megaprims larger than 256 meters, up to 1024m. You can go to other grids on the hypergrid that have larger maximum prim size parameters to make them in sandboxes, and bring them back in your suitcase. The trick of course is knowing which grids do this! Since the primary pu...
by Mike Lorrey
Wed Apr 05, 2017 6:23 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10573

Re: Edit Dialog gives wrong link number

The inventory system now shows the objects linkest order for "Key Pad (1)" matching the names you gave them. If you gave those names according to the Edit dialog then the edit dialog is showing the objects in the correct order. That is the problem, as I have been saying, because according to script...
by Mike Lorrey
Wed Apr 05, 2017 3:13 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10573

Re: Edit Dialog gives wrong link number

I put down in the prim name the link number that the edit dialog says it is. The actual script function llGetLinkNumber() gives different results. I renamed those prims but the earlier version had the number buttons have the number of the button in the prim name for the script to handle as a key cod...
by Mike Lorrey
Wed Apr 05, 2017 2:37 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10573

Re: Edit Dialog gives wrong link number

Ilan Tochner wrote:In which version of the item ("Key Pad (1)" or "Key Pad")?
Key Pad (1), since you wanted me to put the link number in the prim name, I put it in there.