Search found 219 matches

by Mike Lorrey
Wed Apr 19, 2017 7:47 pm
Forum: General Discussion
Topic: Magnuz Binder ends Services to OS: Stats/translators
Replies: 2
Views: 1902

Magnuz Binder ends Services to OS: Stats/translators

http://binders.world/gridstats/now.html "Closed, courtesy of Roddie Macchi @ Great Canadian Grid For the last couple of years, I've been trying to mind my own business in OpenSimulator, trying to fill in and share some pieces where I believed i had the competence and could produce something that cou...
by Mike Lorrey
Sat Apr 08, 2017 7:41 pm
Forum: Media Mentions
Topic: HGB: How to build trust for your OpenSim product or service
Replies: 4
Views: 2296

Re: HGB: How to build trust for your OpenSim product or serv

Constance Peregrine wrote:8. keep the Evil Overlord in the background as much as possible (cough) (cough)
Who would that be?
by Mike Lorrey
Fri Apr 07, 2017 6:04 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

There's no need to redesign the whole object just because of this bug! As Ilan says, you just need to use the name of the prim instead of the link number. Name each prim with the number it represents, and use something like this (at its simplest, and untested since I'm not logged in): string name =...
by Mike Lorrey
Thu Apr 06, 2017 8:37 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

It does seem to be client-side, at least according to this thread in the Firestorm JIRA . And it's not just Firestorm, but all viewers, and it's at least 7 years old. In fact, it's likely that the number shown never was reliable. They mention that if a linkset is re-rezzed the link numbers are OK. ...
by Mike Lorrey
Wed Apr 05, 2017 6:41 pm
Forum: Wanted
Topic: Wanted: Does anybody have mega-prims?
Replies: 17
Views: 9058

Re: Wanted: Does anybody have mega-prims?

I have also obtained a few megaprims larger than 256 meters, up to 1024m. You can go to other grids on the hypergrid that have larger maximum prim size parameters to make them in sandboxes, and bring them back in your suitcase. The trick of course is knowing which grids do this! Since the primary pu...
by Mike Lorrey
Wed Apr 05, 2017 6:23 pm
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

The inventory system now shows the objects linkest order for "Key Pad (1)" matching the names you gave them. If you gave those names according to the Edit dialog then the edit dialog is showing the objects in the correct order. That is the problem, as I have been saying, because according to script...
by Mike Lorrey
Wed Apr 05, 2017 3:13 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

I put down in the prim name the link number that the edit dialog says it is. The actual script function llGetLinkNumber() gives different results. I renamed those prims but the earlier version had the number buttons have the number of the button in the prim name for the script to handle as a key cod...
by Mike Lorrey
Wed Apr 05, 2017 2:37 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

Ilan Tochner wrote:In which version of the item ("Key Pad (1)" or "Key Pad")?
Key Pad (1), since you wanted me to put the link number in the prim name, I put it in there.
by Mike Lorrey
Tue Apr 04, 2017 12:58 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

Looking at the inventory system: In "Key Pad (1)" all the parts are stored in an order that corresponds to the names you gave them. Whereas in "Key Pad" part "6" appears after part "3" and before part "5" and part "4" appears after part "5" and before part "7". Is that the order mismatch you're see...
by Mike Lorrey
Tue Apr 04, 2017 12:16 am
Forum: General Content Creation
Topic: Edit Dialog gives wrong link number
Replies: 24
Views: 10082

Re: Edit Dialog gives wrong link number

Hi Mike, please rename the objects inside the linkset so it will be easy to distinguish between them (do so by appending a number according to what you believe is the linkset order). Once you've done so readd the item to the listing and keep the copy in your inventory as well. I'll then look at the...