Search found 953 matches

by Graham Mills
Fri Dec 29, 2017 12:32 am
Forum: Building and Texturing
Topic: Tools for finding a texture on a build?
Replies: 15
Views: 3608

Re: Tools for finding a texture on a build?

Quick hack -- might be of use. Place script in root prim of linkset. Touch object to list in chat the link number, name and id of each prim followed by a list of texture ids, naming PLYWOOD if detected. default { touch_start(integer n) { integer count = llGetNumberOfPrims(); integer i; integer faces...
by Graham Mills
Mon Dec 18, 2017 8:44 pm
Forum: Merchants
Topic: Mesh Mission
Replies: 1
Views: 1100

Re: Mesh Mission

Welcome to Kitely, Annie -- very much like your product and hope you do well.
by Graham Mills
Wed Nov 15, 2017 2:49 pm
Forum: Events and Activities
Topic: OpenSim Community Convention 2017
Replies: 0
Views: 527

OpenSim Community Convention 2017

OSCC17 takes place on the Avacon grid on the weekend of 9-10th December and includes talks from members of the Kitely community. Schedule: https://oscc2017.sched.com/ Registration and other details: http://conference.opensimulator.org/2017/register-now/ Hope to see you there! PS doh! wrong date on i...
by Graham Mills
Tue Nov 14, 2017 9:12 pm
Forum: Scripting
Topic: How to fix a script so it does not die every sim restart?
Replies: 3
Views: 1827

Re: How to fix a script so it does not die every sim restart

Not an expert but you need something along the lines of the following in the default state.

Code: Select all

    changed(integer c)
    {
        if (CHANGED_REGION_RESTART & c)
        {
            //code to run on restart
        }
    }
by Graham Mills
Tue Sep 26, 2017 4:16 pm
Forum: Other Support
Topic: Build Permission for HG Visitors
Replies: 4
Views: 1860

Re: Build Permission for HG Visitors

I have invited HG avis to join my sandbox group. It works, though not always the first time and not always when they are not in Kitely. I suggest to them that they come to Kitely when I am there to send them an invitation. That seems to work reliably. I've only done this for an alt from another gri...
by Graham Mills
Mon Sep 25, 2017 10:48 pm
Forum: Worlds Support
Topic: How to restore flat terrain
Replies: 2
Views: 1295

Re: How to restore flat terrain

Just a reminder that you can use Google to search for terms that the forum software ignores as too common, e.g. in Google (or DuckDuckGo) search for:

Code: Select all

terrain site:https://www.kitely.com/forums
by Graham Mills
Thu Sep 21, 2017 7:55 pm
Forum: Other Support
Topic: sandbox idea ? or not ?
Replies: 7
Views: 2094

Re: sandbox idea ? or not ?

Or cam out and type tp2cam (format varies a little between viewers).
by Graham Mills
Fri Sep 15, 2017 8:46 pm
Forum: General Discussion
Topic: OpenSim Community Conference 2017
Replies: 5
Views: 2183

OpenSim Community Conference 2017

This year's event takes place on 9-10th December. Further details: http://bit.ly/oscc17
by Graham Mills
Wed Sep 13, 2017 11:50 am
Forum: Scripting
Topic: Need Script for moving prims
Replies: 5
Views: 2996

Re: Need Script for moving prims

Not the sort of thing I do but would using llSetLinkPrimitiveParamsFast help at all (assuming it's implemented)?
by Graham Mills
Tue Sep 05, 2017 9:33 pm
Forum: Scripting
Topic: llGetAgentList: Telling NPCs from Avatars
Replies: 10
Views: 5924

Re: llGetAgentList: Telling NPCs from Avatars

The following seems to work as expected: default { state_entry() { list agents = llGetAgentList(AGENT_LIST_REGION, []); integer i; key id; for (i=0; i<llGetListLength(agents); i++) { id = llList2String(agents, i); if (osIsNpc(id) == 1) { llOwnerSay("NPC "+ llList2String(agents, i)+"\n\r"); } else { ...