Where is this freebie script? I can pull some animations out of various poseballs to make a it work for now.Sheera Khan wrote:When Kitely opens the HG there wil be a solution as there's a freebie hugger in opensim. The scripts are open source but without the animations there's still something missing ...
Search found 79 matches
- Sun Nov 10, 2013 1:19 am
- Forum: Scripting
- Topic: Hug & Kiss attachment
- Replies: 4
- Views: 5382
Re: Hug & Kiss attachment
- Fri Nov 08, 2013 8:52 am
- Forum: Using Opensim
- Topic: What OSSL functions are open?
- Replies: 10
- Views: 13335
Re: What OSSL functions are open?
Nice! That is one in particular that I want to play with.Sarge Misfit wrote:I can verify that osTeleportAgent works reliably. I use a modified HG teleporter script in my WarpGates and that depends on that particular function.
- Fri Nov 08, 2013 6:36 am
- Forum: Scripting
- Topic: Free Particle Script Engine & Script Library
- Replies: 1
- Views: 2818
Re: Free Particle Script Engine & Script Library
http://particles-lsl-generator.bashora.com/ http://www.nandnerd.info/particlesystem.php http://wiki.secondlife.com/wiki/Category:LSL_Library Heya good stuff to add to your builds for your marketplace store :mrgreen: Oh wow, a web based SL/opensim particle lab to tune the pesky things! Thank you! Oo...
- Fri Nov 08, 2013 6:33 am
- Forum: Viewers Support
- Topic: Is there a good 64 bit Linux TPV3 viewer?
- Replies: 7
- Views: 7853
Is there a good 64 bit Linux TPV3 viewer?
Is there a good dependable TPV3 viewer on 64 bit (preferred) Linux yet? The ones I tried mumble something about a pipe not being in a happy state and crash. Not having a good viewer for linux is one of the few things still keeping my main home desktop running OS X. That and the pretty eye candy that...
- Fri Nov 08, 2013 6:22 am
- Forum: Feedback and Suggestions
- Topic: viewers crash on teleport between worlds
- Replies: 12
- Views: 10151
Re: viewers crash on teleport between worlds
Hi Serendipity, Oren recently switched from an AMD-based graphics card to an Nvidia-based one and had the similar world-TP-related crashes he previously experienced stop occurring. Given your powerful computer, my guess would be that the crashes are due to the AMD graphics drivers you're using. An ...
- Thu Nov 07, 2013 7:09 pm
- Forum: Feedback and Suggestions
- Topic: viewers crash on teleport between worlds
- Replies: 12
- Views: 10151
Re: viewers crash on teleport between worlds
Interesting and very curious. I am on a Mac Pro running Lion (it is an older model and cannot run Mountain Lion). 16 GB of memory. ATI Radeon HD 4870 512 MB graphics. At the time of the issue over 5GB memory were free. Should be more than adequate. My home network is 30 mbps down and 10 mbps up. So ...
- Thu Nov 07, 2013 9:29 am
- Forum: Feedback and Suggestions
- Topic: viewers crash on teleport between worlds
- Replies: 12
- Views: 10151
Re: viewers crash on teleport between worlds
I also notice on the campus in particular but also in general that fps goes up a lot if I am facing out to ocean or relatively empty space and falls quickly if I turn to a denser part of the build even if I have already looked at it in same session. I don't know enough about how OpenSim and-or viewe...
- Thu Nov 07, 2013 9:23 am
- Forum: Feedback and Suggestions
- Topic: viewers crash on teleport between worlds
- Replies: 12
- Views: 10151
Re: viewers crash on teleport between worlds
Going from Fulfillment to Fulfillment University works fine. The latter is a Universal Campus and these seem to run slow everywhere I have tried them (Kitely, OSGrid, standalone). The latter two were on a very beefy dedicated server with 500Mbps. On all arrangements basic fps hovers around 3 fps whi...
- Thu Nov 07, 2013 9:04 am
- Forum: Feedback and Suggestions
- Topic: viewers crash on teleport between worlds
- Replies: 12
- Views: 10151
viewers crash on teleport between worlds
Every single time I teleport from Fulfillment University world to Fulfillment world both the Firestorm and Singularity viewers crash. I am on a Mac with plenty of memory, good graphics, good bandwidth. Both worlds are fine when entered from scratch.
Ideas? Known area with some problems?
Ideas? Known area with some problems?
- Mon Mar 18, 2013 5:04 pm
- Forum: Using Opensim
- Topic: Problem: Can't get into my world
- Replies: 6
- Views: 8262
Re: Problem: Can't get into my world
BTW, I entered your world to test it, I suggest you set a landing point above water so you don't appear underwater when you enter it. I didn't set a landing point underwater. I was using the opensim variant of Firestorm as implied by my stating the viewer had worked before. In any case I seem to ha...