Search found 197 matches

by Min Tigerpaw
Sat Feb 20, 2016 11:57 pm
Forum: Events and Activities
Topic: OPENSIM TREASURE HUNT
Replies: 29
Views: 25572

Re: OPENSIM TREASURE HUNT

I see exactly the same issues as Dot -
osGrid Power I managed however - also no items in Facklerland as far as I can see
by Min Tigerpaw
Thu Feb 18, 2016 9:10 pm
Forum: Feedback and Suggestions
Topic: Introducing Kitely Evergreen Island
Replies: 31
Views: 553089

Re: Introducing Kitely Evergreen Island

Whow .... was curious and got me a private nature island today :P
This is really beautiful and the best is: it's all free to copy for any build in Kitely! :o
A big hug to Oz, Zuza, Dot & Tocy ! :P
by Min Tigerpaw
Fri Feb 12, 2016 9:51 pm
Forum: Events and Activities
Topic: OPENSIM TREASURE HUNT
Replies: 29
Views: 25572

Re: OPENSIM TREASURE HUNT

Checked it out and had a look at the script: The hunt item will only work on worlds that don't have an apostroph in it ...so no ' allowed inside the URL :o It doesn't work on all my regions the have "Min's" in the name ... :evil: :evil: and it will not work on "Witchey's" either. Runs well under MT ...
by Min Tigerpaw
Mon Dec 14, 2015 9:55 pm
Forum: Worlds Support
Topic: Fonts in Kitely and Opensim for dynamic textures
Replies: 20
Views: 34472

Re: Fonts in Kitely and Opensim for dynamic textures

Super Oren ....you're my hero!

here are some of the fonts in action:
by Min Tigerpaw
Thu Dec 03, 2015 10:26 pm
Forum: Worlds Support
Topic: Fonts in Kitely and Opensim for dynamic textures
Replies: 20
Views: 34472

Re: Fonts in Kitely and Opensim for dynamic textures

Hi Oren, thank you for looking into this. The device to check the fonts is a simple prim with a script that creates a dynamic texture with the list of fonts and tries to set the font according to name. The list lFonts of font-names must be edited inside the script (I was lazy and didn't write an inp...
by Min Tigerpaw
Mon Nov 23, 2015 9:39 pm
Forum: Worlds Support
Topic: Fonts in Kitely and Opensim for dynamic textures
Replies: 20
Views: 34472

Re: Fonts in Kitely and Opensim for dynamic textures

That would be great, Ilan, if you could include them ...There should be tons of free fonts available .. for Opensim compatibility the ones I mentioned should be included ... especially the first three. But I'd encourage to ad some 10-20 nice fonts to enable design options. :)
by Min Tigerpaw
Sat Nov 21, 2015 10:46 pm
Forum: Worlds Support
Topic: Fonts in Kitely and Opensim for dynamic textures
Replies: 20
Views: 34472

Fonts in Kitely and Opensim for dynamic textures

Request to support more fonts for dynamic textures in Kitely: One of the nice featurtes of opensim is the option to create textures on the go - including text. While most of the osSet... comands work nicely in Kitely there is one deficit with regard to fonts: Setting font with osSetFontName works - ...
by Min Tigerpaw
Mon Sep 07, 2015 8:16 pm
Forum: Scripting
Topic: problems with on_rez() event
Replies: 1
Views: 2794

problems with on_rez() event

Hi, trying to check what happened to some of my scripts: I have a number of scrips that use the on_rez() event without specifying a parameter in the bracket - these scripts ran very well so far ... and still do as long as there is no attempt to reset them (in the past they could be reset without ans...
by Min Tigerpaw
Fri Sep 04, 2015 9:20 pm
Forum: Merchants
Topic: MT Design - News
Replies: 20
Views: 17416

Re: MT Design - News

Finished work on my new MT Visitor Server for Kitely and Opensim https://www.kitely.com/market/product/7453787/MT-Visitor-Server-v1-0?var=7453788 ....another visitor counter? ... well it's a bit more than that: >It greets and announces visitors arriving or leaving reliably in opensim >uses different...
by Min Tigerpaw
Thu Jul 09, 2015 9:31 pm
Forum: Other Support
Topic: No sound when playing media
Replies: 9
Views: 6953

Re: No sound when playing media

Weired .....the effect went away after bothering me for a full week when I made a new web on a prim object and navigated to a video there. Sound of media is back everywhere - also in the Merchants Sandbox (there I can only check web on a prim ... as I can't set media texture there) Ty for trying to ...