Search found 75 matches

by Christine Nyn
Sat Jan 27, 2024 11:24 pm
Forum: Scripting
Topic: Sit With Eject at End
Replies: 3
Views: 660

Re: Sit With Eject at End

. Does anyone have a script that a person sits on and then after the animation cycle it ejects the person? . That isn't exactly an off-the-shelf script, for the following reasons. If the animation is looped there is no end to the cycle. If the animation is not looped there is still no way to detect...
by Christine Nyn
Wed Jan 24, 2024 1:05 pm
Forum: Scripting
Topic: Moving Sidewalk Script Help
Replies: 2
Views: 667

Re: Moving Sidewalk Script Help

The Moving sidewalk uses a very simple method of moving - it simply pushes the avatar while they are "in collision" (touching) the walkway. Unfortunately the way that "push" works is it uses a calculated energy budget allocated to the script and that diminishes with each push. Then a pause ensues wh...
by Christine Nyn
Tue Jan 09, 2024 1:08 pm
Forum: Wanted
Topic: NEED TRAVELING SCRIPT
Replies: 7
Views: 115415

Re: NEED TRAVELING SCRIPT

If drift occurs over time that suggests that the script you mention is using relative offsets to move from one position to the next. Rounding errors would then cause drift. You could avoid that entirely by making your waypoints absolute sim coordinates and using llSetRegionPos instead of llSetPos. Y...
by Christine Nyn
Tue Dec 05, 2023 10:23 pm
Forum: Other Support
Topic: Vehicles won't move when sitting or boarding
Replies: 15
Views: 44104

Re: Vehicles won't move when sitting or boarding

...We found problems with using vehicles. When sitting on a ship or balloon, no matter what script is used, and you try to move your vehicle ( with HUD, or with arrows on keyboard, does not make a difference ) it won't move at all. To solve the problem is moving the vehicle a little in edit mode, t...
by Christine Nyn
Wed Nov 01, 2023 9:02 pm
Forum: Feedback and Suggestions
Topic: Respecting Intellectual Property
Replies: 17
Views: 202833

Re: Respecting Intellectual Property

...ALL of my creations rely on scripts to function. So someone might copybot an avatar or a blaster... but all of the animations, gestures and functions won't work... Assuming your creations stay on the grid they were made on this strategy certainly should protect the complete functioning of your c...
by Christine Nyn
Sun Oct 08, 2023 10:56 pm
Forum: General Discussion
Topic: Yes we know..
Replies: 21
Views: 52687

Re: Yes we know..

What happened to start this latest horror is certainly not the path to any kind of peace. I cannot imagine the stress that must be involved living in the midst of that. This: ...My family and I live in the Tel Aviv area and have a fortified room in our apartment where we are protected from everythin...
by Christine Nyn
Mon Sep 04, 2023 11:12 pm
Forum: Feedback and Suggestions
Topic: Respecting Intellectual Property
Replies: 17
Views: 202833

Re: Respecting Intellectual Property

Tess has been very careful here to not be specific with names of those who are (rightly) suspected of being sources of copybotted material. Ilan, as the original poster, has made it completely clear that he doesn't want this kind of thing either going on in Kitely or being associated with Kitely. He...
by Christine Nyn
Sat Jun 03, 2023 2:07 pm
Forum: Avatars
Topic: Tool for working with the system avatar
Replies: 10
Views: 29527

Re: Tool for working with the system avatar

Please forgive if I'm asking something you have already gone over as my knowledge of Blender is practically zero. The file you refer to, avatar_lad.xml, is as you say readable, if somewhat opaque, but it refers you directly to avatar_skeleton.xml in the same folder. av_skel_xml.png In that file you ...
by Christine Nyn
Mon May 29, 2023 12:52 am
Forum: Account, Payments and Subscriptions Support
Topic: We need alternatives to Paypal
Replies: 56
Views: 9887471

Re: We need alternatives to Paypal

This came up in discussions elsewhere recently about finding alternative payment systems in VR. https://www.circle.com/en/solutions-for-crypto-gaming Please don't be put off by the "Crypto Gaming" intro title but at least take a look at what is said, and perhaps go back to the root pages of the webs...