Search found 1273 matches

by Graham Mills
Wed Feb 15, 2023 5:39 pm
Forum: Viewers Support
Topic: Missing OpenSim Library in latest Firestorm
Replies: 14
Views: 5176

Re: Missing OpenSim Library in latest Firestorm

I checked this a few moments ago. That folder doesn't appear to be empty on my end. Running the latest 6.6.8 release. Thanks for this. I suspect it is something on my system that blocks loading of the files. I can see the folders and selecting one displays "Loading..." alongside but the contents ne...
by Graham Mills
Sun Feb 12, 2023 7:28 pm
Forum: Viewers Support
Topic: Missing OpenSim Library in latest Firestorm
Replies: 14
Views: 5176

Missing OpenSim Library in latest Firestorm

The folders in the OpenSim Library in the latest Firestorm appear to be empty. Just me?

Firestorm 6.6.8 (68380) Jan 3 2023 20:56:25 (64bit / SSE2) (Firestorm-Releasex64) with OpenSimulator support.
by Graham Mills
Tue Feb 07, 2023 8:29 pm
Forum: Other Support
Topic: broken hair
Replies: 7
Views: 4091

Re: broken hair

Not exactly my area of expertise but have you tried rightclick avatar, Appearance, Reset, Mesh LOD or increased the LOD setting under Avatar, Preferences, Graphics, Objects & sculpts LOD?
by Graham Mills
Tue Jan 31, 2023 12:12 pm
Forum: Scripting
Topic: Dicey Proposition
Replies: 2
Views: 2024

Re: Dicey Proposition

Modified the previous script to show random faces (no idea how random). list POS = [<0.000000, 0.000000, 0.000000, 1.000000>, <0.000000, 0.707107, 0.000000, 0.707107>, <-0.500000, 0.500000, -0.500000, 0.500000>, <-0.707107, 0.000000, -0.707107, 0.000000>, <0.500000, 0.500000, 0.500000, 0.500000>, <-...
by Graham Mills
Mon Jan 30, 2023 11:16 pm
Forum: Scripting
Topic: Dicey Proposition
Replies: 2
Views: 2024

Re: Dicey Proposition

I did not know that. Learn something new every day :)
by Graham Mills
Sat Jan 28, 2023 10:03 pm
Forum: Worlds Support
Topic: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing
Replies: 13
Views: 45573

Re: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing

It returned a mesh chair to the original default orientation which I assumed was the intention. There is a SetRot in state zero that does that. As expected llSLPPF behaves similarly. UPDATE In my hands llSLPPF behaves exactly the same on the OSCC grid which, like Kitely, uses XEngine. It's possible ...
by Graham Mills
Sat Jan 28, 2023 1:45 pm
Forum: Worlds Support
Topic: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing
Replies: 13
Views: 45573

Re: llSetRot() and llSLPP/llSLPPF(PRIM_ROTATION) not executing

I may be missing something but this works for me. default { touch_start(integer n) { llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_OMEGA,<1,3,0.5>,TWO_PI,1]); llSetTimerEvent(5.0); } timer() { llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_OMEGA,<0,0,0>,0,0]); llSetTimerEvent(0.0); state zero; } } st...
by Graham Mills
Wed Jan 25, 2023 10:03 am
Forum: Worlds Support
Topic: the material texture error bug is real in Naboo
Replies: 52
Views: 79482

Re: the material texture error bug is real in Naboo

I always think of OpenSim in terms of the old metaphor of a swan gliding serenely on the surface while its legs are paddling furiously below. Things that fail intermittently or are hard to reproduce are thankfully rare these days and, as Shandon says, invite pragmatic workrounds. I was curious as to...
by Graham Mills
Sun Jan 22, 2023 11:24 am
Forum: Scripting
Topic: llSetDamage question...
Replies: 2
Views: 1919

Re: llSetDamage question...

by Graham Mills
Sun Jan 22, 2023 11:22 am
Forum: Scripting
Topic: Trouble llSleeping - advise please
Replies: 5
Views: 2814

Re: Trouble llSleeping - advise please

I'm an intermediate-level scripter at best but I think the following does what you specified using llOwnerSay instead of llPerform etc. It also avoids continuous operation. integer LOOP = 0; integer MAX = 14; default { state_entry() { if (LOOP == 0) { llSetTimerEvent(0.5); } else if (LOOP < MAX) { l...