Search found 78 matches
- Wed Jan 29, 2014 10:55 pm
- Forum: Scripting
- Topic: Link Number from linked Object Name
- Replies: 4
- Views: 4389
Re: Link Number from linked Object Name
Both things were helpful. Thanks a lot!
- Wed Jan 29, 2014 5:30 pm
- Forum: Scripting
- Topic: Link Number from linked Object Name
- Replies: 4
- Views: 4389
Re: Link Number from linked Object Name
Thank you. I want to create switches that provide feedback. I'm still learning things.
- Wed Jan 29, 2014 8:30 am
- Forum: Scripting
- Topic: Link Number from linked Object Name
- Replies: 4
- Views: 4389
Link Number from linked Object Name
Why isn't there a way to get a linked object's number when you know the name? did they forget?
- Sun Jan 19, 2014 5:30 am
- Forum: Scripting
- Topic: llSetRegionPos FAILS TO WORK IN MEGA REGIONS!
- Replies: 4
- Views: 4961
Re: llSetRegionPos FAILS TO WORK IN MEGA REGIONS!
I saw this and I wanted to mention that Firestorm's cut and paste feature also fails in the same way. It works in the sw home region only.
- Mon Sep 16, 2013 4:17 am
- Forum: Kitely Market
- Topic: Problem with rights of linked objects delivered
- Replies: 9
- Views: 6703
Re: Problem with rights of linked objects delivered
This sounds good. In the meantime I can resend products after sale on those affected.
- Sun Sep 15, 2013 7:35 am
- Forum: Kitely Market
- Topic: Problem with rights of linked objects delivered
- Replies: 9
- Views: 6703
Re: Problem with rights of linked objects delivered
I am having the same problem, when is the next release? this is a rather urgent matter for home builders, as scripts an animations are used to make homes interactive. Is there a way to push this change in a timely manner?
- Sun Apr 07, 2013 2:03 am
- Forum: Building and Texturing
- Topic: Meshes are using Bounding Box for Physics
- Replies: 13
- Views: 14979
Re: Meshes are using Bounding Box for Physics
Thanks. I think I was hitting "analyze."
- Sat Apr 06, 2013 9:27 am
- Forum: Building and Texturing
- Topic: Meshes are using Bounding Box for Physics
- Replies: 13
- Views: 14979
Meshes are using Bounding Box for Physics
Apparently there is a toggle (UseMeshiesPhysicsMesh = true in Opensim.ini) that needs to be set for meshes to use physics mesh for collision instead of bounding boxes. Can this be done please? Meshes on my sim (in my instance a staircase) are using bounding boxes instead of physics, meaning I have t...