Search found 297 matches

by Kayaker Magic
Fri Jan 17, 2014 11:57 pm
Forum: Scripting
Topic: Sample Use of llSetKeyframedMotion
Replies: 2
Views: 5616

Sample Use of llSetKeyframedMotion

**NEWS FLASH** I updated the sample code to use the new osGetRegionSize() function, so now this is an example of how to use that as well. Now the flyer will fly in any sub-region in a mega region, however , the current parcel test keeps it in the sub-region you rezzed it in. This is because each su...
by Kayaker Magic
Wed Jan 15, 2014 11:01 pm
Forum: Scripting
Topic: LSL functions you should NEVER call
Replies: 14
Views: 17141

LSL functions you should NEVER call

As you know, many of the functions in the LSL library (llSetPos, llSetRot, llSetPrimitiveParameters, etc) have a built-in delay. It turns out that this delay is implemented in a VERY BAD WAY in Open Simulator , and it can seriously mess up your SIM. I'm including an article below that I wrote for th...
by Kayaker Magic
Tue Jan 14, 2014 10:07 pm
Forum: Feedback and Suggestions
Topic: Mega Region Problems, Fixes, Priorities
Replies: 4
Views: 4716

Mega Region Problems, Fixes, Priorities

Here is a list of problems I have discovered with mega regions, and how I would prioritize fixing them. (Most critical first): llGround() This is the biggest issue for me. This function can only return values from the SW sub-region of a mega. So it reports the wrong thing everywhere else in a mega. ...
by Kayaker Magic
Tue Jan 14, 2014 9:28 pm
Forum: Worlds Support
Topic: Configurable Wind
Replies: 15
Views: 11194

Re: Configurable Wind

Is this still an issue? With the Kitely mega a smooth crossing is a huge advantage to SL for sailboat racing. But if the configurable (Flotsam) wind is only in the SW 256 then that forces the boats to carry the wind. That's a existing method from SL.. Sailboats are a vehicle in LSL so the Bullet ph...
by Kayaker Magic
Wed Jan 08, 2014 10:13 am
Forum: Worlds Support
Topic: Recently rezzed prims dissapear while I am gone
Replies: 17
Views: 11124

Re: Recently rezzed prims dissapear while I am gone

Ctrl-Z? Why would UNDO make your script execute a call to llRezObject? I'm totally confused by this. I have had scripts disable themselves when they tried to move underground. Some grids will let you move underground, let you move a short distance underground, let you do it with a phantom or llVolum...
by Kayaker Magic
Wed Jan 08, 2014 8:51 am
Forum: Worlds Support
Topic: Configurable Wind
Replies: 15
Views: 11194

Re: Configurable Wind

And, as I am coming to expect, in mega regions the configurable wind does not work right. Calling osSetWindParam from anyplace in a mega region only sets the wind in the SW region. There is no way to set the wind in the other regions no matter where you place your prim that calls osSetWindParam I so...
by Kayaker Magic
Wed Jan 08, 2014 8:30 am
Forum: Worlds Support
Topic: Configurable Wind
Replies: 15
Views: 11194

Re: Configurable Wind

I started writing a "Configurable Wind Setter Buoy", a scripted object (looks like a buoy bobbing in the water with a windsock hanging off it) that will allow anyone to control the wind. (I have a similar thing called a "Wind Setter Buoy" that uses a negative channel to communicate wind settings to ...
by Kayaker Magic
Wed Jan 08, 2014 8:03 am
Forum: Worlds Support
Topic: Recently rezzed prims dissapear while I am gone
Replies: 17
Views: 11124

Re: Recently rezzed prims dissapear while I am gone

Are you doing stuff across the borders ?? I'd strongly advise against it... Suuff? Can you be more specific? I have decided to not let my autonomous scripts cross sub-region borders (any multiple of a 256 border) without enabling it in a dialog first. But vehicles must cross them by default! And th...
by Kayaker Magic
Wed Jan 08, 2014 7:49 am
Forum: General Discussion
Topic: Games in Kitely
Replies: 15
Views: 10348

Re: Games in Kitely

I have a hunt-able Yerik (a Pandoran 6-legged deer-like thing) working in several other grids. On my loooong list of things to bring here. I have bows to hunt them, but they die from any physical object moving fast enough (even an avatar!) Problem I have had with them is that firing physical arrows ...
by Kayaker Magic
Tue Jan 07, 2014 8:32 pm
Forum: Worlds Support
Topic: Recently rezzed prims dissapear while I am gone
Replies: 17
Views: 11124

Re: Recently rezzed prims dissapear while I am gone

I've tried selecting areas where the trees used to be, and I wasn't able to find any invisible ones. Now that I have switched the world back to mega region, and a fraction of the trees have re-appeared, I can select those, but I can't select any invisible ones. I've looked in inventory and I don't s...