Search found 22 matches

by Iain McCracken
Sat Aug 02, 2014 2:38 am
Forum: Scripting
Topic: llPushObject problems
Replies: 3
Views: 3121

Re: llPushObject problems

Hi Ilan

The physics engine is ODE.

Iain
by Iain McCracken
Tue Jul 29, 2014 6:04 pm
Forum: Scripting
Topic: llPushObject problems
Replies: 3
Views: 3121

llPushObject problems

I'm having new problems with llPushObject -- that is, scripts that behaved as expected a couple of weeks ago now do not work. No changes made. Here's a simple example: default { touch_start(integer count) { llPushObject(llDetectedKey(0), <5000,0,800>, <0,0,0>, FALSE); } } Now, this script pushes the...
by Iain McCracken
Sat Jul 12, 2014 2:12 am
Forum: Worlds Support
Topic: OAR making weirdness
Replies: 5
Views: 3666

Re: OAR making weirdness

Aha, the blog post answers it. Copy and Transfer for next owner are not sufficient, the builders have to set "everyone can copy" as well. I'll get the builders to set that on all their objects.

Thanks
by Iain McCracken
Fri Jul 11, 2014 9:52 pm
Forum: Worlds Support
Topic: OAR making weirdness
Replies: 5
Views: 3666

OAR making weirdness

I have a problem with a world I'm managing. We have a number of contractors etc building stuff for us, with the expectation of transferring ownership of their builds. We thought that taking OAR files would be a reasonable form of backup. However, the report shows hundreds of objects that were not in...
by Iain McCracken
Tue May 20, 2014 11:35 pm
Forum: Other Support
Topic: Problems transferring items in boxes
Replies: 7
Views: 3508

Re: Problems transferring items in boxes

I've spent a lot of time researching this issue, and my conclusion is that the ability to use "Copy To Inventory" isn't really usable by anyone except the object's owner, so it shouldn't be used to give items to other users. Ya, I've come to the same conclusion. It actually does allow you to get it...
by Iain McCracken
Mon May 19, 2014 8:19 pm
Forum: Other Support
Topic: Problems transferring items in boxes
Replies: 7
Views: 3508

Re: Problems transferring items in boxes

Please try the following experiment: 1) Rezz a new box. 2) Rezz new items of the type you'd like the box to contain and make certain the each have full Next Owner perms. 3) Add the items to the box. 4) Configure box to allow buying the items. Configuring any box to sell its contents works as expect...
by Iain McCracken
Sat May 17, 2014 10:44 pm
Forum: Other Support
Topic: Problems transferring items in boxes
Replies: 7
Views: 3508

Re: Problems transferring items in boxes

Hi Ilan The items were created inside Kitely. I'll ask Ada whether she set the perms in her inventory or in the box. I rezzed the items that could be rezzed (the skins, shapes, tattoos, etc, of course can't be), and all were empty. Note that one of the problem boxes contains nothing but animations. ...
by Iain McCracken
Sat May 17, 2014 6:20 pm
Forum: Other Support
Topic: Problems transferring items in boxes
Replies: 7
Views: 3508

Problems transferring items in boxes

The team I'm on is using boxes to transfer items, like avatar parts etc. Here's what I mean: you create a box, fill it with items (ie body parts, shape, clothing, etc) all with next-owner perms set to full MCT. The next person comes along, opens the box, and clicks "Copy To Inventory" This works per...
by Iain McCracken
Wed Apr 30, 2014 12:22 am
Forum: Other Support
Topic: Objects refuse to shift-drag-copy, refuse to delete...
Replies: 8
Views: 5840

Re: Objects refuse to shift-drag-copy, refuse to delete...

I found the problem! The script has a bug in it where it was attempting to set the point light intensity to 5. I have verified by fixing the faulty script in a corrupted prim (and the corrupted prim suddenly starts behaving properly), as well as by putting the corrected script into a fresh prim, the...
by Iain McCracken
Tue Apr 29, 2014 9:15 pm
Forum: Other Support
Topic: Objects refuse to shift-drag-copy, refuse to delete...
Replies: 8
Views: 5840

Re: Objects refuse to shift-drag-copy, refuse to delete...

Here's my viewer info Firestorm 4.6.1 (40478) Mar 10 2014 05:38:17 (Firestorm-Releasex64) with OpenSimulator support Release Notes You are at 17.5, 212.9, 24.0 in Flying Saucers set located at ec2-54-219-76-172.us-west-1.compute.amazonaws.com (54.219.76.172:9032) SLURL: hop://grid.kitely.com:8002/Fl...