Search found 1049 matches

by Graham Mills
Fri May 21, 2021 12:42 pm
Forum: Other Support
Topic: Can't get any items to export
Replies: 8
Views: 396

Re: Can't get any items to export

Sorry, trying to be helpful but just spreading confusion. Not Snoots. :?
Ilan Tochner wrote:
Fri May 21, 2021 11:53 am
Okay, great. Now please rezz one of the items you had problems with in a Kitely world, retake it into your My Suitcase and teleport over to the same sandbox on OSgrid. What happens when you try to rezz it now?
by Graham Mills
Fri May 21, 2021 7:08 am
Forum: Other Support
Topic: Can't get any items to export
Replies: 8
Views: 396

Re: Can't get any items to export

Worked OK on OSCC Sandbox region without making it full perm, ie with my default perms.
Ilan Tochner wrote:
Fri May 21, 2021 2:04 am
Please create a simple cube prim, make it full perm and take it into your My Suitcase inventory folder. Next teleport to OSgrid and try to rezz it. Did that work?
by Graham Mills
Sun May 16, 2021 1:59 pm
Forum: Feedback and Suggestions
Topic: Environmental Enhancements and Improved Scripting
Replies: 16
Views: 3248

Re: Environmental Enhancements and Improved Scripting

Same HUD but this time extended for region daycycle replacement. If your avatar is on a standard parcel, parcel replacement is used. If the avatar is on a parcel with Region in its name then region replacement at ground level is used. However, it is also necessary to use the World|Parcel details|Env...
by Graham Mills
Sat May 15, 2021 7:40 pm
Forum: Feedback and Suggestions
Topic: Environmental Enhancements and Improved Scripting
Replies: 16
Views: 3248

Re: Environmental Enhancements and Improved Scripting

Simple HUD for parcel-level daycycle image display (as per Dot's product albeit those aren't daycycles) and setting replacement. Feel free to improve. Box prim <0.45000, 0.25000, 0.00100> tapered 0.3 on X axis to give three faces. I colour the left (face 2) and right (face 4) red and green respectiv...
by Graham Mills
Fri May 14, 2021 6:02 pm
Forum: Feedback and Suggestions
Topic: Environmental Enhancements and Improved Scripting
Replies: 16
Views: 3248

Re: Environmental Enhancements and Improved Scripting

Of course, for anyone starting from scratch this would be a very useful resource, not least by virtue of the preview images, so many thanks to Dot for her efforts to date. Worked fine for me. I should add that I tend to use a fairly limited range of favourite skies from the presets provided and had ...
by Graham Mills
Fri May 14, 2021 5:09 pm
Forum: Feedback and Suggestions
Topic: Environmental Enhancements and Improved Scripting
Replies: 16
Views: 3248

Re: Environmental Enhancements and Improved Scripting

Worked fine for me. I should add that I tend to use a fairly limited range of favourite skies from the presets provided and had no problem importing those from Windows so the value-added may be marginal in my case. Others may differ, of course. I've made a start, importing the [NB] skies (ideal for ...
by Graham Mills
Wed Apr 07, 2021 10:25 pm
Forum: Worlds Support
Topic: Total prims in use in world
Replies: 14
Views: 1193

Re: Total prims in use in world

Maybe have more than one prim actively scanning at a time or place a unique marker in each parcel for it to find? For those having trouble getting that script (I did until I figured out the trick), here it is in full. I tweaked the startup a bit to make it more interactive and informative. //Sim-wid...
by Graham Mills
Wed Apr 07, 2021 5:21 pm
Forum: Worlds Support
Topic: Total prims in use in world
Replies: 14
Views: 1193

Re: Total prims in use in world

Haven't tried it but there's a sample script might be a good starting point http://wiki.secondlife.com/wiki/LlGetParcelPrimCount
by Graham Mills
Sat Mar 20, 2021 6:40 pm
Forum: Worlds Support
Topic: Need Guidance
Replies: 8
Views: 617

Re: Need Guidance

Very Cool Tool! Beats the way I've been doing it manually with an inworld tool I built to convert Terrains to sculpt/mesh for skyboxes and stuff. One fun use for this tool is to create a sculpt of your region, make the sculpt Blank texture and White color, size it to 256x256x(max height of your reg...
by Graham Mills
Fri Mar 19, 2021 12:18 pm
Forum: Worlds Support
Topic: Need Guidance
Replies: 8
Views: 617

Re: Need Guidance

Doesn't help with the splatmap but you can generate a sculpted prim texture from a terrain raw file here:

http://svc.sl.marvulous.co.uk/raw2sculp ... culpt.html