Search found 97 matches
- Tue Nov 10, 2020 12:38 am
- Forum: Worlds
- Topic: Wellspring issues RESOLVED - may be viewer
- Replies: 0
- Views: 1328
Wellspring issues RESOLVED - may be viewer
We froze on Wellspring and finally had to get off. We logged on again and found nothing but 64 regions of ocean in a populated world. Trying another restart by logging out and setting to ODE and back to ubODE, which we were testing. update 4:52pm PST. Ilan quickly got on Wellspring. All looks good n...
- Thu Nov 05, 2020 6:19 am
- Forum: Worlds Support
- Topic: Unable to set landmarks
- Replies: 3
- Views: 2048
Re: Unable to set landmarks
Snoots figured it out. The estate managers need to switch to the group of the group owned land before they can change the About Land. That is a different.Prax Maryjasz wrote: ↑Thu Nov 05, 2020 2:41 amI am using Firestorm 6.3.9 (58205). I am able to Landmark This Place now but neither Snoots nor I have our Estate Manager functions.
- Tue Nov 03, 2020 1:23 am
- Forum: Feedback and Suggestions
- Topic: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
- Replies: 55
- Views: 22988
Re: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
Thank you, Ilan. I misunderstood. That is perfect!Ilan Tochner wrote: ↑Mon Nov 02, 2020 10:27 pmAlexina, the default land height in the ocean area that will be created in the upcoming feature will be 1m, i.e. 19m below the default 20m sea level.
- Mon Nov 02, 2020 9:41 pm
- Forum: Feedback and Suggestions
- Topic: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
- Replies: 55
- Views: 22988
Re: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
With ocean as an option, land at 1m below water level of 20m is not real useful. We would like to have it sailable from the first and my underwater animals need it deeper. Why the decision of 1m below rather than 10m below?
- Fri Oct 23, 2020 9:31 pm
- Forum: Feedback and Suggestions
- Topic: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
- Replies: 55
- Views: 22988
Re: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
I will go Dot’s route and upgrade my Advanced world to a mega world and bring in elements from Calchester. How long do you think it will take after I hit the button to do the upgrade until I can login? It is a fairly light advanced world with roughly 40,000 prims out of 120,000 allowed. I am waiting...
- Thu Oct 22, 2020 10:12 pm
- Forum: Feedback and Suggestions
- Topic: Textures rezzing very slowly
- Replies: 57
- Views: 24186
Re: Textures rezzing very slowly
I have both set in my Firestorm viewer. It takes forever to build when I have to texture things. I was trying to cycle through some textures yesterday and it forever for me to see the texture - felt close to over a minute each. HOWEVER, Prax was able to view the texture rezzed on the single MESH flo...
- Thu Oct 22, 2020 12:47 pm
- Forum: Feedback and Suggestions
- Topic: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
- Replies: 55
- Views: 22988
Re: For a limited time only: get a huge 64-region Mega World running on a dedicated server for just $99.95/month
Would it be possible to get a current 4-region standard world and a 16-region advanced world combined into a mega world?
- Tue Oct 13, 2020 10:40 pm
- Forum: Scripting
- Topic: tour script has unresolvable error
- Replies: 12
- Views: 6574
- Tue Oct 13, 2020 10:39 pm
- Forum: Scripting
- Topic: tour script has unresolvable error
- Replies: 12
- Views: 6574
Re: tour script has unresolvable error
Thank you Snoots for rewriting your code to make sure we have the very best tour system. I am looking forward to setting up the ferry tour later this week with the Dragonforge Tour System,
- Tue Oct 13, 2020 2:10 am
- Forum: Scripting
- Topic: tour script has unresolvable error
- Replies: 12
- Views: 6574
tour script has unresolvable error
We are trying to get a tour script running on a 16-region world but it keeps failing - stops dead with the error: "Restarting script due to event timeout (Script: "-DragonForge Tour System v05 OSSL", State: default" On Kitely we are running with ODE because of MESH issues with too many houses that w...