Search found 570 matches

by Ozwell Wayfarer
Tue Dec 12, 2023 7:42 pm
Forum: General Discussion
Topic: PBR = New tsunami of broken content?
Replies: 7
Views: 8432

PBR = New tsunami of broken content?

It seems that some of my fears around the new PBR update are unfortunately starting to manifest themselves. For anyone who does not understand what PBR is, I have written a brief explanation of PBR on my blog (link below). I have been writing up a few tutorials and bits and pieces in advance of my s...
by Ozwell Wayfarer
Mon Jul 17, 2023 10:46 pm
Forum: Scripting
Topic: Animated texture across multiple meshes - sync issues?
Replies: 8
Views: 22331

Re: Animated texture across multiple meshes - sync issues?

I can report that while it has improved things a little, seams do still appear sometimes. So I have decided that this set will be a new freebie with a "careful, might be glitchy" warning attached to it. :D I don't want it to hold me up any further (big list of other stuff I need to do), but it would...
by Ozwell Wayfarer
Sun Jul 16, 2023 12:17 pm
Forum: Scripting
Topic: Animated texture across multiple meshes - sync issues?
Replies: 8
Views: 22331

Re: Animated texture across multiple meshes - sync issues?

Does the seem look like a missing line from the intersection point but otherwise as you'd expect? Yes - it occurs exactly at the point two meshes meet one another. Does it look different depending on how far your camera is located from the texture? No. Do you see the same problem if you create textu...
by Ozwell Wayfarer
Sat Jul 15, 2023 9:30 pm
Forum: Scripting
Topic: Animated texture across multiple meshes - sync issues?
Replies: 8
Views: 22331

Re: Animated texture across multiple meshes - sync issues?

Hi Ilan, Yes the texture is seamless (or at least, in the direction that matters, the direction it will be scrolling). To emphasise: upon initial application in Kitely, the script works fine and no seams are visible. If the texture was not seamless to begin with, it would not work correctly the firs...
by Ozwell Wayfarer
Sat Jul 15, 2023 8:46 pm
Forum: Scripting
Topic: Animated texture across multiple meshes - sync issues?
Replies: 8
Views: 22331

Animated texture across multiple meshes - sync issues?

I'm currently working an an animated river set and running into a roadblock. Basically, I am creating the river in sections, so I need a script that animates the water sections without creating seams. In theory, this should be simply done with the following script: default { state_entry() { llSetLin...
by Ozwell Wayfarer
Sun May 21, 2023 2:45 pm
Forum: Merchants
Topic: Worlds End 2023 - 10th Anniversary updates, plans and releases!
Replies: 4
Views: 6531

Re: Worlds End 2023 - 10th Anniversary updates, plans and releases!

Hi Guys, Updates for the cave kit small tunnels are now out. the bigger expanded edition will be out in a month or so. Hypergrid customers should contact me directly if they did not receive a copy. So far as I have tested, I can find no major physics issues with my landscaping stuff outside of the c...
by Ozwell Wayfarer
Wed May 10, 2023 1:07 pm
Forum: Merchants
Topic: Worlds End 2023 - 10th Anniversary updates, plans and releases!
Replies: 4
Views: 6531

Re: Worlds End 2023 - 10th Anniversary updates, plans and releases!

Hey everyone, Sorry for the slow updates. Inevitably, my plans changed somewhat when they collided with reality :) Good news is: physics updates are now almost done! I have a long weekend coming up, so I plan to roll out ALL updates for items with broken physics this coming weekend (mostly structure...
by Ozwell Wayfarer
Wed Mar 15, 2023 8:12 pm
Forum: Merchants
Topic: Worlds End 2023 - 10th Anniversary updates, plans and releases!
Replies: 4
Views: 6531

Worlds End 2023 - 10th Anniversary updates, plans and releases!

Hello everyone, its been a while :) I hope you are all well! Grid regulars will know that I dropped off the radar for quite a while. I was dealing with moving countries, changing life circumstances, sick relatives. Its been a joy. truly. lol I did also lose a lot of hope/steam/enthusiasm when Opensi...
by Ozwell Wayfarer
Sat Aug 15, 2020 11:11 am
Forum: Merchants
Topic: The Great Worlds End Update 2020
Replies: 7
Views: 4554

Re: The Great Worlds End Update 2020

Hi Frank, The updating process is new to me too. Not sure how long its been a feature, but i can now click a link and all Kitely avatars who purchased the item will receive an updated version. I presume that you will get a notification when the item(s) arrive. The flicker issue is something I have n...
by Ozwell Wayfarer
Thu Aug 13, 2020 6:10 am
Forum: Building and Texturing
Topic: How to correctly upload mesh
Replies: 31
Views: 54338

Re: How to correctly upload mesh

Sorry for the very late reply. Yes I deliberately made those ranges quite generous. The upper limits are more intended as a: If your above this, your just flat out wrong. Its also aimed at the casual user just downloading things from around the place. A designer should obviously be able to do much b...