Search found 1494 matches

by Dot Matrix
Thu Jul 21, 2022 1:22 pm
Forum: Merchants
Topic: VIRTUAL VIGNETTE
Replies: 1
Views: 2010

Re: VIRTUAL VIGNETTE

Incredibly impressive.

Put me down on the list for the medieval edition -- it will be superb for a project I'm just starting.
by Dot Matrix
Sun Jul 10, 2022 8:00 pm
Forum: General Discussion
Topic: Larger than a 4x4
Replies: 9
Views: 2619

Re: Larger than a 4x4

Scurvy, would it work if you shared an 8x8 with others who also need a large area?

It's possible to "sell" land on 8x8s (and on 4x4s, but that's not relevant here) to others, so you could share the costs.
by Dot Matrix
Sun May 29, 2022 1:20 pm
Forum: Building and Texturing
Topic: Simple Performance Tricks Anyone Can Do When Building
Replies: 1
Views: 1843

Re: Simple Performance Tricks Anyone Can Do When Building

Thanks, Ada, for the link.

There's also a blogpost on using EEP that might be handy:
https://pennycow.blogspot.com/2021/03/a ... arcel.html
by Dot Matrix
Wed May 25, 2022 2:38 pm
Forum: Worlds Support
Topic: Other Peoples Items in OAR
Replies: 16
Views: 7139

Re: Other Peoples Items in OAR

Yes, objects just above 1500m shouldn't show on the map. BUT they will cast shadows in-world if people have shadows enabled in their viewer graphics settings. That's why I suggest experimenting first with real prims -- see what actual height is needed in your world for people using shadows and long ...
by Dot Matrix
Wed May 25, 2022 11:05 am
Forum: Worlds Support
Topic: Other Peoples Items in OAR
Replies: 16
Views: 7139

Re: Other Peoples Items in OAR

It depends on the viewer draw distance setting, the maximum setting being 1024m in Firestorm. Experimenting with a 256mx256mx2m prim platform, with the viewer draw distance set at 1024m, Sun/Moon shadows on, and Midday time, shadows disappear from ground level (on a hill at 43m) if the prim platform...
by Dot Matrix
Tue May 24, 2022 2:05 pm
Forum: Scripting
Topic: Rez boxes rezzing items in middle of region
Replies: 3
Views: 1817

Re: Rez boxes rezzing items in middle of region

Here's the thread: https://www.kitely.com/forums/viewtopic.php?f=24&t=6331 Brayla explained how to tweak Builder's Buddy. Ilan suggested amendments to work with 8x8 worlds, which I've added to the quote below: In the Builder's Buddy main script, about 40 or so lines down, you will see this: ////////...
by Dot Matrix
Mon May 23, 2022 6:56 pm
Forum: Worlds Support
Topic: Other Peoples Items in OAR
Replies: 16
Views: 7139

Re: Other Peoples Items in OAR

What if you duplicated the core build at a very high altitude -- high enough not to cast shadows at ground level. Do the experimentation up there, then, when all is well, bring it down to earth (umm...?) and integrate it with the official build.
by Dot Matrix
Tue Apr 26, 2022 6:26 pm
Forum: Other Support
Topic: exporting items to my computer
Replies: 25
Views: 15792

Re: exporting items to my computer

Unfortunately, files with the oar extension can only be run by some software. They are not intended to be viewed by all users. ... Btw, you should be careful and don’t rename the extension to oar files or any others. This will not change the file type. OpenSim OAR files are the same as .tar.gz comp...
by Dot Matrix
Thu Apr 14, 2022 1:55 pm
Forum: Worlds Support
Topic: Multiple Suns and Moons? {SOLVED!}
Replies: 6
Views: 2249

Re: Multiple Suns and Moons?

Could you change the moon into a second sun?

https://community.secondlife.com/knowle ... &_Moon_tab

Then try experimenting with objects/skydomes for moons?
by Dot Matrix
Fri Mar 25, 2022 6:08 pm
Forum: General Content Creation
Topic: Gold Bullion
Replies: 9
Views: 3929

Re: Gold Bullion

Watch out -- there's a watermark in the third photo, for Dreamstime I think.