Search found 297 matches

by Kayaker Magic
Wed Feb 19, 2020 1:54 am
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 126
Views: 113571

Re: We've updated Kitely to OpenSim 0.9.1.1

The error you get is one of those stupid run-on errors that only C# programmers who are intimately familiar with the OpenSim sources has the slightest chance of figuring out: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullRefere...
by Kayaker Magic
Tue Feb 18, 2020 8:42 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 126
Views: 113571

llGiveInventoryList failing

In SL, the llGiveInventoryList function only works to avatars that are “nearby”. In OpenSim since version 0.9.0.0, llGiveInventoryList has become much more useful in vending machines because it can deliver to an avatar that is not even logged on. They may not get notification, but they find the new ...
by Kayaker Magic
Sun Feb 16, 2020 11:59 pm
Forum: Scripting
Topic: This could be a good train script, but..
Replies: 6
Views: 10936

Re: This could be a good train script, but..

This old TRAIN/TOUR script worked on Kitely under OpenSim 0.8.2 but it doesn’t work on Kitely any more or anyplace else on the 0.9.* Metaverse. I checked into it and there is apparently a slight difference in the tolerance of llTarget. If you go into that script and change the second argument to llT...
by Kayaker Magic
Sun Feb 16, 2020 11:02 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 126
Views: 113571

Rebekka's TOUR/TRAIN scripts

There is an old TOUR/TRAIN script that started failing to work when Kitely upgraded to 0.9.1.1. It turns out to be caused by a slight change to llTarget and it could be fixed by changing one number in the script. But that script needed to be updated, so I put a new lower lag version in this thread h...
by Kayaker Magic
Wed Feb 12, 2020 7:51 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 126
Views: 113571

Re: We've updated Kitely to OpenSim 0.9.1.1

Minor problem on the Kitely Welcome region: When I try to double-click teleport to anywhere on the region, it takes me back to the landing spot.
by Kayaker Magic
Wed Feb 12, 2020 7:47 pm
Forum: Feedback and Suggestions
Topic: We've updated Kitely to OpenSim 0.9.1.1
Replies: 126
Views: 113571

Re: We've updated Kitely to OpenSim 0.9.1.1

Huzza! I thought this day would never come! Of course all my scripts were reset, and some of them lost data that was stored in their states. The dinosaurs, for example, have escaped from their assigned parcels! I thought I left all my worlds on BulletSim, but I found one on ODE. Switched all to ubOD...
by Kayaker Magic
Wed Jun 19, 2019 8:57 pm
Forum: Merchants
Topic: New sailboat for sail\\\\sale
Replies: 0
Views: 4107

New sailboat for sail\\\\sale

I have put a new sailboat up for sale on the Kitely Market. You can get a copy here: https://www.kitely.com/market/product/50496695/OE-Scow-Racing-Sailboat . This is a classic boat design that has been popular for 100 years. Originally made in wood it is still popular today in fiberglass versions. A...
by Kayaker Magic
Fri Apr 12, 2019 6:58 pm
Forum: General Discussion
Topic: Small Country, Big Dreams
Replies: 1
Views: 4575

Small Country, Big Dreams

Ilan and Oren, my condolences on the crash of the Israel Moon lander.
But what a fantastic attempt! I'm sure with such an incredible first step, your country's next steps will be great strides into space!
by Kayaker Magic
Tue Dec 25, 2018 6:04 am
Forum: Other Support
Topic: Market says my mesh is missing a sculpt map?
Replies: 3
Views: 6039

Re: Market says my mesh is missing a sculpt map?

The mesh I was importing was something I made myself with Blender, so I knew the quality was high :) I'm not at home this week so could not upload them directly to Kitely. Bringing them over as separate objects in the Suitcase solved the problem: The errors went away. The problem seemed to be that t...
by Kayaker Magic
Mon Dec 24, 2018 10:09 pm
Forum: Other Support
Topic: Market says my mesh is missing a sculpt map?
Replies: 3
Views: 6039

Market says my mesh is missing a sculpt map?

I am entering a new product for the marketplace, and two of the mesh prims are flagged with an error "Missing sculpt map". These are mesh not sculpt, so how can I get this error? I did import these mesh objects from another grid as objects in the inventory of another object in my suitcase. I am away...