Ghost prims
Posted: Thu Dec 05, 2013 4:31 pm
I have two "ghost prims" on my region, Eridani. They are phantoms that one cannot click on to delete or edit them, yet they remain visible. I would like to delete them somehow (maybe I'll download the world and try to edit the database). They are "winter trees" on the balcony of a penthouse apartment...
I was trying to build a "season control panel" that would change the region based on season. It would send a llRegionSay message and prims would respond by becoming visible or invisible depending on the message. I've already implemented "ice" --- a prim that looks like ice and overlies all of the water in my region. In "summer" it becomes an invisible phantom. I would also like to implement "snow drifts" etc.
Another question: is it possible to alter the pattern underlying the Terrain (I know there is a command for this, but it's a high-level one)?
I was trying to build a "season control panel" that would change the region based on season. It would send a llRegionSay message and prims would respond by becoming visible or invisible depending on the message. I've already implemented "ice" --- a prim that looks like ice and overlies all of the water in my region. In "summer" it becomes an invisible phantom. I would also like to implement "snow drifts" etc.
Another question: is it possible to alter the pattern underlying the Terrain (I know there is a command for this, but it's a high-level one)?