
From the suggestions I try to fix the easy ones for this update:
hovering text - integration poseballs at central seat (by making it large but invisible) and
floor cushions -all with one menu operated one static seating
I doubt however that I can fix the "flung off" effect so short notice as it will require change of the scripts, a suitable animation and intense testing.

The effect of sometimes not geting the menu at the click on the avatar is caused by some offsets that the freebie poses bring along (as the avatar is positioned relative to the large invisible poseball I use for positioning).
It will be changed in a future update for objects with only one menu seating position and (upcoming later in the year) for the objects with menu for multiposing to a click on the object itself and not the poseball - however this approach will not work if more than one menu posing should go into one object.
At this time I'll try to increase the size of the invisible poseball for the current update so that hit-probability is close to 95%
Cheers
Min