Clarity Over Land Options & Pricing
- Moco Scribe
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Clarity Over Land Options & Pricing
I am confused. When I signed up for 4 fixed pay regions I thought I was signing up for 4 regions which each had 100K prim allowance each. It turns out that only one has a 100k and the others seemingly have 15k each and when prims/mesh are rezzed on the 100k plot that reduces the allowances on the 3 other sims by the same amount effectively making it 100k across 4 sims or 25k prims per sim. Is this correct?
If it is, unfortunately I will not be staying as what enticed me in was the promise of 100k prim allowance per sim which would allow me to create to my heart's content and sell on the market. if it does work out at just 25k then that's not much more than Second Life and a big disappointment.
The pricing structure needs to be simplified further as it is way too confusing. You have a whole page on pricing options with no links to sign up and plotting free and fixed minutes makes no sense it should be one package which is tiered, in that you start off free and then pay more for more parcels or allowances.
If anyone can help with the first conundrum that would be a help!
If it is, unfortunately I will not be staying as what enticed me in was the promise of 100k prim allowance per sim which would allow me to create to my heart's content and sell on the market. if it does work out at just 25k then that's not much more than Second Life and a big disappointment.
The pricing structure needs to be simplified further as it is way too confusing. You have a whole page on pricing options with no links to sign up and plotting free and fixed minutes makes no sense it should be one package which is tiered, in that you start off free and then pay more for more parcels or allowances.
If anyone can help with the first conundrum that would be a help!
- Amiryu Hosoi
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Re: Clarity Over Land Options & Pricing
Hey Moco,
Nice to see you are here. I also got a little bit confused in the beginning. I have a 16 region megaworld and that also supports 'only' 100.000 prims. It sounds like a lot but to fill 16 regions 100.000 is not that much. On the other hand, if you choose a single region, you also get 100.000 prims, wich is a LOT! The way I see it is this. I need a 16 region world because of the scenery and views I want to create. I like to create forests, open fields and mountains. These environmental structures don't take a lot of prims so I will be able to use the majority of the prims for my buildings and structures. I am sure I won't run out of prims. But, there is another very BIG advantage in Kitely and that is the price tag! Someone here already made the math. You are talking about 4 regions. 4 regions in SL will cost you 4000,- setup and 1200,- per month. Soooo, I think Kitely is very easy on its residents. I would suggest to think it over and see if you will run short on prims in the end. And, If you do, you just rent an additional world, easy as pie;-) Oh, I didn't even mentioned the marketplace. The Kitely marketplace is a breeze compared to any other marketplace I have seen and worked with.
Happy Kiting!
Ami
Nice to see you are here. I also got a little bit confused in the beginning. I have a 16 region megaworld and that also supports 'only' 100.000 prims. It sounds like a lot but to fill 16 regions 100.000 is not that much. On the other hand, if you choose a single region, you also get 100.000 prims, wich is a LOT! The way I see it is this. I need a 16 region world because of the scenery and views I want to create. I like to create forests, open fields and mountains. These environmental structures don't take a lot of prims so I will be able to use the majority of the prims for my buildings and structures. I am sure I won't run out of prims. But, there is another very BIG advantage in Kitely and that is the price tag! Someone here already made the math. You are talking about 4 regions. 4 regions in SL will cost you 4000,- setup and 1200,- per month. Soooo, I think Kitely is very easy on its residents. I would suggest to think it over and see if you will run short on prims in the end. And, If you do, you just rent an additional world, easy as pie;-) Oh, I didn't even mentioned the marketplace. The Kitely marketplace is a breeze compared to any other marketplace I have seen and worked with.
Happy Kiting!
Ami
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- Moco Scribe
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Re: Clarity Over Land Options & Pricing
I assume you have the option of having 4 separate regions (worlds). Then you will get 100K prims per region.
Moco Scribe wrote:I am confused. When I signed up for 4 fixed pay regions I thought I was signing up for 4 regions which each had 100K prim allowance each. It turns out that only one has a 100k and the others seemingly have 15k each and when prims/mesh are rezzed on the 100k plot that reduces the allowances on the 3 other sims by the same amount effectively making it 100k across 4 sims or 25k prims per sim. Is this correct?
If it is, unfortunately I will not be staying as what enticed me in was the promise of 100k prim allowance per sim which would allow me to create to my heart's content and sell on the market. if it does work out at just 25k then that's not much more than Second Life and a big disappointment.
The pricing structure needs to be simplified further as it is way too confusing. You have a whole page on pricing options with no links to sign up and plotting free and fixed minutes makes no sense it should be one package which is tiered, in that you start off free and then pay more for more parcels or allowances.
If anyone can help with the first conundrum that would be a help!
Last edited by Graham Mills on Sat Dec 21, 2013 7:43 pm, edited 1 time in total.
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- Constance Peregrine
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Re: Clarity Over Land Options & Pricing
and keep in mind the mega regions aspect-))
If I were to have multiple regions [say 16] I would use some for mostly water, put some nice, relaxing stuff on it, set some nice music...go kayaking, surfing or even boating [there is a free boat here someplace] with Kayaker Magics stuffs...
the point being, you can have regions to mostly just have fun with here-)))
If I were to have multiple regions [say 16] I would use some for mostly water, put some nice, relaxing stuff on it, set some nice music...go kayaking, surfing or even boating [there is a free boat here someplace] with Kayaker Magics stuffs...
the point being, you can have regions to mostly just have fun with here-)))
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- Moco Scribe
Laissez faire et laissez passer, le monde va de lui même!
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Ephemeral wanderer...
My little sounds store https://www.kitely.com/market?store=2040306
Ephemeral wanderer...
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Re: Clarity Over Land Options & Pricing
And, of course, because you can save and load the terrain and prims as an OAR file (assuming you are the creator or the export setting is enabled), you can use the same region for multiple purposes.
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- Ilan Tochner
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Re: Clarity Over Land Options & Pricing
Hi Moco,
The prim allocation is 100K prims per world. You can use them any way you like across all the regions that make up your world, you don't have to split them equally or even manually divide them between the regions. You just rezz prims until you reach the 100K prim limit for the world. Please note that some viewers incorrectly show a 15K prim limit in About Region but, as you can easily see for yourself, you can rezz more and prims won't be deleted until you cross the 100K prim limit. For example, you can have 99K prims in one of the regions and use the remaining 1K prims in the other 3 regions that make up your world.
As for the pricing structure, we completely agree which is why we're in the process of simplifying it significantly
See: http://www.kitely.com/virtual-world-new ... ime-offer/
The prim allocation is 100K prims per world. You can use them any way you like across all the regions that make up your world, you don't have to split them equally or even manually divide them between the regions. You just rezz prims until you reach the 100K prim limit for the world. Please note that some viewers incorrectly show a 15K prim limit in About Region but, as you can easily see for yourself, you can rezz more and prims won't be deleted until you cross the 100K prim limit. For example, you can have 99K prims in one of the regions and use the remaining 1K prims in the other 3 regions that make up your world.
As for the pricing structure, we completely agree which is why we're in the process of simplifying it significantly

See: http://www.kitely.com/virtual-world-new ... ime-offer/
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- Moco Scribe
- Moco Scribe
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Re: Clarity Over Land Options & Pricing
Thanks very much to everyone for their comments and clarity that has certainly helped.
I run a successful store in Second Life selling Cottages and home decor since 2007. I was enticed over to look at Kitely because I LOVE the thought of all those extra prims for creating more detailed builds and having less constraints on my designs. My plan is to use my fixed price 4 region megaregion(?) to create an in world store as people buying houses mostly like to come and look around. I would like to build the store I've always dreamed about and as some of you have mentioned the pricing in SL, I'm not prepared to pay those sorts of prices. So, thinking about it I may not run out of prims quickly but if I do can I link worlds together so if can I set up another world made up of additional fixed price sims and link them to my main store (when it's finished) to increase the prim allowance by another 100K?
Hope all this makes sense and looking forward to any suggestions!
www.mocoscribe.com
I run a successful store in Second Life selling Cottages and home decor since 2007. I was enticed over to look at Kitely because I LOVE the thought of all those extra prims for creating more detailed builds and having less constraints on my designs. My plan is to use my fixed price 4 region megaregion(?) to create an in world store as people buying houses mostly like to come and look around. I would like to build the store I've always dreamed about and as some of you have mentioned the pricing in SL, I'm not prepared to pay those sorts of prices. So, thinking about it I may not run out of prims quickly but if I do can I link worlds together so if can I set up another world made up of additional fixed price sims and link them to my main store (when it's finished) to increase the prim allowance by another 100K?
Hope all this makes sense and looking forward to any suggestions!

www.mocoscribe.com
- Constance Peregrine
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Re: Clarity Over Land Options & Pricing
-)) Welcome to Kitely Moco-)))
Kitely has the most, the best pricing, options with any commercial grid. It really is a refreshingly cool grid in this respect.
You will be able to learn a lot concerning opensim here that no others will give you....from how they have their business setup to ppl who freely share.
Have fun!!
Kitely has the most, the best pricing, options with any commercial grid. It really is a refreshingly cool grid in this respect.
You will be able to learn a lot concerning opensim here that no others will give you....from how they have their business setup to ppl who freely share.
Have fun!!
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- Ilan Tochner
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306
Ephemeral wanderer...
My little sounds store https://www.kitely.com/market?store=2040306
Ephemeral wanderer...
- Ozwell Wayfarer
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Re: Clarity Over Land Options & Pricing
Hello and welcome to Kitely Moco.
I checked out your website and I can see you design in mesh. it might be worth pointing out to you that there is no LI/PE calculation to take into consideration here. The Land Impact of an item is defined by how many physical pieces of mesh your item is made from. This is a serious bonus for mesh creators. You are still limited to the 8 texture faces limit.
I am in the middle of building a medieval village out of mesh and so far my prim use is something like 3000ish. In SL, this would probably be well over 5000 already. If your interested in cramming in more detail I think you will be more than happy with the arrangements here. That said, people do still expect efficient builds and do check things like poly count. So don't go nuts
I checked out your website and I can see you design in mesh. it might be worth pointing out to you that there is no LI/PE calculation to take into consideration here. The Land Impact of an item is defined by how many physical pieces of mesh your item is made from. This is a serious bonus for mesh creators. You are still limited to the 8 texture faces limit.
I am in the middle of building a medieval village out of mesh and so far my prim use is something like 3000ish. In SL, this would probably be well over 5000 already. If your interested in cramming in more detail I think you will be more than happy with the arrangements here. That said, people do still expect efficient builds and do check things like poly count. So don't go nuts


Worlds End Landscaping & Roleplay
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https://ozwellwayfarer.blogspot.com/
- Ilan Tochner
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Re: Clarity Over Land Options & Pricing
Hi Moco,
You can't place worlds adjacent to each other but you can create blamgates to automatically teleport people between your worlds. That said, I think you'll find that 100K prims go a very long way in a 4-region world. Especially when you're building using mesh
You can't place worlds adjacent to each other but you can create blamgates to automatically teleport people between your worlds. That said, I think you'll find that 100K prims go a very long way in a 4-region world. Especially when you're building using mesh
