Suggestion

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Frank Vincent
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Suggestion

Post by Frank Vincent » Fri Aug 23, 2019 12:36 pm

It's possible someone has made this suggestion before, but I could find anything, so apologies if they have. My suggestion would be to make Ruth & Roth the default avatars in kitely, that way new comers will log into a shiny new mesh bento avatar.

One of the biggest complaints I hear from people visiting any kind of opensim grid, is the avatar is like the early days of second life, I don't think many people are even aware that mesh is over here, let alone bento.

There may be some legal reason why you can't do this, I don't know, but if not, would be great if you could.

I'd like Roth on my account, I had him on my opensim standalone, but with that I was able to load the .iar that comes with the kit, I have no idea how to get him into kitely, but would assume I would have to rig the avatar then save it as .dae. Rigging is not my strong point not even with avastar.

I don't know whether kitely staff can load the iar into my inventory.
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Ilan Tochner
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Re: Suggestion

Post by Ilan Tochner » Fri Aug 23, 2019 1:33 pm

Thank you Frank.

We can't distribute Ruth and Roth avatars because they are licensed using the AGPL, which is a very commercial-unfriendly license.

We don't support IAR uploads but you can upload content into Kitely using OAR files (rezz the content inside a region, save it to an OAR file, then upload that OAR file into your Kitely world).
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Selby Evans
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Re: Suggestion

Post by Selby Evans » Fri Aug 23, 2019 4:45 pm

Here is how to get Ruth and Roth

Ruth and Roth 2.0 Mesh Avatar Project HGluv is home to a version of Ruth and Roth
https://virtualoutworlding.blogspot.com ... -mesh.html
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Re: Suggestion

Post by Frank Vincent » Thu Aug 29, 2019 12:37 pm

Thank you for the responses, sorry for the delay in getting back, I've been really busy. I figured there would be some reason why it couldn't be done. I will do as you suggested with an oar file once I buy a region, which is on my agenda, once I have more free time to spend online. It's good to know about the oar files as I have a localhost version of opensim on my pc where I had been making a few things, will save a lot of time if I don't have to reconstruct stuff.
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