Kitely April Hunt was a success: How can we do it better?
http://virtualoutworlding.blogspot.com/ ... t-was.html
Possible Objectives
Help newcomers find their interests.
Promote products and stores.
Promote communities and places.
Promote mature products and communities to Adults.
Other objectives? (TBD).
Objectives can be combined.
Objectives can be subdivided to produce themed hunts.
Different objectives might be handled by different teams.
What can we expand?
Consider alternative objectives and target audiences.
Plan for hypergrid promotion, traffic and exploration.
Social: Promote a group for searchers --
Social: encourage queries via group chat.
Give all the treasures unique names so people can talk about them.
Plan to incorporate Kitely Market
Maybe clues in some item descriptions?
SE
Kitely April Hunt was a success: How can we do it better?
- Selby Evans
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Kitely April Hunt was a success: How can we do it better?
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- Ilan Tochner • Constance Peregrine • Freda Frostbite • Deuce Halsey
- Freda Frostbite
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Re: Kitely April Hunt was a success: How can we do it better
As a world owner who wants to participate, there are a couple of changes that will make it easier for me to commit to long-term involvement with hunts.
1. Less stuff on my sim that is related to the hunt. Not referring to the prizes but all the clutter at my landing point. Clutter can be fun and attention grabbing for a brief spurt. After that it is just clutter, a distraction.
2. What stuff I do need to have on my sim needs to blend with my sim. Can we make the items at the landing more generic than holiday things would be? Can we make it so land managers can change the appearance of hidden objects so that they better fit the world they are in? On my sims, it would make sense to hide objects in books or on scrolls. In someone else's it might make sense to hide them in flowers or parrots.
3. Personally, I would prefer not to do holiday related hunts, particular religious holidays. We are a global community and need to remember that not everyone does Easter or Diwali or Hogmanay or Ramadan. It is not summer in North America when it is in the south, so harvest holidays are not all at the same times. I think the hunts need to be themed so that they reflect the interests of a broader society.
That's my 3 KCs worth.
1. Less stuff on my sim that is related to the hunt. Not referring to the prizes but all the clutter at my landing point. Clutter can be fun and attention grabbing for a brief spurt. After that it is just clutter, a distraction.
2. What stuff I do need to have on my sim needs to blend with my sim. Can we make the items at the landing more generic than holiday things would be? Can we make it so land managers can change the appearance of hidden objects so that they better fit the world they are in? On my sims, it would make sense to hide objects in books or on scrolls. In someone else's it might make sense to hide them in flowers or parrots.
3. Personally, I would prefer not to do holiday related hunts, particular religious holidays. We are a global community and need to remember that not everyone does Easter or Diwali or Hogmanay or Ramadan. It is not summer in North America when it is in the south, so harvest holidays are not all at the same times. I think the hunts need to be themed so that they reflect the interests of a broader society.
That's my 3 KCs worth.
- These users thanked the author Freda Frostbite for the post:
- Selby Evans