Use-cases for marketing user-managed virtual worlds.
Posted: Sat Jun 13, 2020 12:36 pm
Use-cases for marketing user-managed virtual worlds. Think product differentiation.
Think multiple markets. The Kitely model
User-managed digital worlds have many potential uses, but "potential means you haven't done it yet." Not all those uses will be comfortable under the same brand. A bit of Design Thinking suggests a reinvention.
https://virtualoutworlding.blogspot.com ... s-for.html
Think multiple markets. The Kitely model
User-managed digital worlds have many potential uses, but "potential means you haven't done it yet." Not all those uses will be comfortable under the same brand. A bit of Design Thinking suggests a reinvention.
https://virtualoutworlding.blogspot.com ... s-for.html