April 2015 Blender Mesh Live Tutorial Schedule

Current and upcoming events
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Ruby O'Degee
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April 2015 Blender Mesh Live Tutorial Schedule

Post by Ruby O'Degee »

grid.kitely.com:8002:Waymarker 88221
http://www.kitely.com/virtual-world/Rub ... rker-88221
DAY DATE LIVE TUTORIAL TIME
Tuesday April 7, 2015 Blender Mesh Navigation 1 8:30 AM PST
Wednesday April 8, 2015 Blender Mesh Navigation 2 8:30 AM PST
Tuesday April 14, 2015 Blender Mesh Modeling 1 8:30 AM PST
Wednesday April 15, 2015 Blender Mesh Modeling 2 8:30 AM PST
Tuesday April 21, 2015 Blender UV Unwrapping 1 8:30 AM PST
Wednesday April 22, 2015 Blender UV Unwrapping 2 8:30 AM PST
Tuesday April 28, 2015 Blender Retopology 1 8:30 AM PST
Wednesday April 29, 2015 Blender Retopology 2 8:30 AM PST

For more information or scheduling times, you can check out the Waymarker blog http://waymarker88221.blogspot.com/.

*Additional live tutorials cannot be scheduled due to possible conflicts with other community events. The tutorials are limited to 10 participants (hypergrid invited), first come, first serve and will start on time. Latecomers will not be invited to the TeamViewer (Audio/Presentation), because it causes issues for participants already engaged with the lesson.

**What can be tutored during a 45 minute period depends on the prior experience of Blender tutorial participants and technical snafus (connection, software) that sometimes occurs. Because all participants lead busy lives time will determined when tutorials conclude (not how much gets done).

Note: We did have a great time during the first month (March) of live tutorials. Those who attended helped to shape what got left in and out, and I appreciate very much their consistency and participation throughout. A special thanks got to them.

EDIT: If you would like to see an example of the Blender processes we discuss during the Live Tutorials, please see the Lattice Tutorial here. http://rubyodegee.blogspot.com/2015/04/ ... orite.html
"I am aiming for fantastic believability. You get enough realism. Add something with character, with style, make something that 's better than reality [fiction/non-fiction]." Jeremy Vickery (Pixar)
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