Magnus Sora (Name subject to change)
Posted: Mon Dec 30, 2013 8:01 pm
Magnus Sora (Title pending) was a project worked on by a team of four developers. The project originated in 2010 and ceased operations after several months. We’ve worked steadily everyday but unfortunately the project closed.
Now with 2014 approaching around the corner, I have recently dug up what was left of Magnus Sora and decided to bring the concept back to light once more but with new appropriate changes. As I re-read the original ideas, the notes had both pros and cons about bringing the world to life. So I am going to take the original concepts and begin the project again from scratch. I plan on modifying original ideas and drastically updating them appropriately.
When we first began the project back in 2010 we utilized a normal sculpt build. Since then with the implementation of better networking and coding and along with the use of Mesh objects. I plan to solely create the project with zBrush/Mesh.
This Role Play (MMORPG) project is being constructed offline with an application known as Sim on a Stick. We are creating a 4 x 4 (16 sim) region in hopes of developing not just a Role Play Sim, but a Role Play “World.” Our current prospects are either Kitely or Inworldz.
Unfortunately the developers I collaborated with years ago have a disappeared from the Virtual world and I have no way of contacting them. Which is why I’m looking to bring in New Content Creators. If your a Mesh modeler, scripter (for systems) or writer, please msg me.
Please Refer to our website for further details.
http://magnussora.weebly.com/
Latest Screenshots



Now with 2014 approaching around the corner, I have recently dug up what was left of Magnus Sora and decided to bring the concept back to light once more but with new appropriate changes. As I re-read the original ideas, the notes had both pros and cons about bringing the world to life. So I am going to take the original concepts and begin the project again from scratch. I plan on modifying original ideas and drastically updating them appropriately.
When we first began the project back in 2010 we utilized a normal sculpt build. Since then with the implementation of better networking and coding and along with the use of Mesh objects. I plan to solely create the project with zBrush/Mesh.
This Role Play (MMORPG) project is being constructed offline with an application known as Sim on a Stick. We are creating a 4 x 4 (16 sim) region in hopes of developing not just a Role Play Sim, but a Role Play “World.” Our current prospects are either Kitely or Inworldz.
Unfortunately the developers I collaborated with years ago have a disappeared from the Virtual world and I have no way of contacting them. Which is why I’m looking to bring in New Content Creators. If your a Mesh modeler, scripter (for systems) or writer, please msg me.
Please Refer to our website for further details.
http://magnussora.weebly.com/
Latest Screenshots


