General discussions related to content creation
7 posts • Page 1 of 1
I make pretty extensive use of projector lighting in my SL builds, and it really pays off with specular materials. So I was surprised to find that the projector options are not present in the Firestorm build tools for OpenSIm. There seems to be a script function, OsSetProjectionParams, but while there's an example at opensimulator.org, it doesn't define what the parameters are or how it's supposed to work. Can anyone point me in the right direction? Is this something you can't do in OpenSim?
Yep, they are; and now they're showing up in Firestorm, too. Problem is clearly between chair and keyboard. Thanks!
- Handy Low
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Maybe you had "Advanced lighting model" unchecked in Firestorm? It caught me out for a while - if that option's not checked, you don't see the options to change those parameters.
Very interesting,Vielen Dank!