Recover Lost Prim
- Xxaxx Constantine
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Recover Lost Prim
I'm in the midst of converting an airplane script from SL to Kitely.
Yes things are not going well.
But this is not about the scripting issues.
This post is a quest to find some method of locating and capturing my lost planes.
Admittedly the plane is a single prim.
I would still rather not leave it laying about.
I can use world search to get a nice red arrow pointing deep in the dirt.
But no clue on how to grab the object.
Anyone solved this in some fashion other than sending all objects back to the Lost and Found?
Yes things are not going well.
But this is not about the scripting issues.
This post is a quest to find some method of locating and capturing my lost planes.
Admittedly the plane is a single prim.
I would still rather not leave it laying about.
I can use world search to get a nice red arrow pointing deep in the dirt.
But no clue on how to grab the object.
Anyone solved this in some fashion other than sending all objects back to the Lost and Found?
- Constance Peregrine
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Re: Recover Lost Prim
what viewer you using?
object search in imprudence can allow you to tp to, cam to, and edit items with several search variables...then you can delete it or take it back
as well, you can cam below and inside of terrains
as to plane scripts....Phoneix Dreamscape was around and has those, at least in another grid, but I haven't seen her around lately. You might try a PM.
object search in imprudence can allow you to tp to, cam to, and edit items with several search variables...then you can delete it or take it back
as well, you can cam below and inside of terrains
as to plane scripts....Phoneix Dreamscape was around and has those, at least in another grid, but I haven't seen her around lately. You might try a PM.
Laissez faire et laissez passer, le monde va de lui même!
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Ephemeral wanderer...
- Alice Liberty
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Re: Recover Lost Prim
There is a function you can include in the script of a vehicle which may become lost. Once per day (or however long an interval you set) it sends you a message indicating its position. Then you can go to that spot to take it back into your inventory or delete it.
Code: Select all
//// The following lines should be inserted at the top of your script, where you declare variables
// constant: minutes between findme messages (1440 is one day)
integer findme_period = 1440;
// variable: number of minutes since last findme message
integer findme_mins;
//// include a timer event in your script's "on_rez" section
default {
on_rez(integer num)
{
// your other on-rez lines here
llSetTimerEvent(60); // findme timer for 1 min intervals
}
}
//// include these lines at the end of your "default" section
default {
// your other default stuff here
timer()
{
if (findme_mins < findme_period)
{
findme_mins += 1;
}
else
{
findme_mins = 0;
vector pos = llGetPos();
llInstantMessage(llGetOwner(), "Your vehicle has been left at "+llGetRegionName()+" "+(string)((integer)pos.x)+", "+(string)((integer)pos.y)+", "+(string)((integer)pos.z));
}
}
}
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- Constance Peregrine
- Xxaxx Constantine
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Re: Recover Lost Prim
Thanks for the reply.
Turns out I know exactly where the object is.
It is in the middle of the plaza embedded in a concrete cylinder.
Problem is, I can't select it, delete it, or in anyway get focus on it.
For the future, I think I'll use a modified version of the findme script. Only in this case, I'll see about having it delete itself.
Regards,
Turns out I know exactly where the object is.
It is in the middle of the plaza embedded in a concrete cylinder.
Problem is, I can't select it, delete it, or in anyway get focus on it.
For the future, I think I'll use a modified version of the findme script. Only in this case, I'll see about having it delete itself.
Regards,
- Adagio Greenwood
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Re: Recover Lost Prim
You can go into advanced rendering (actual menu location will probably depend on what viewer you use) and turn off things like "ground" until you can see and reach the object you are trying to take. Sometimes simply derendering the thing it is stuck under or inside will make it accessible. The "wireframe" option is good for extreme situations too. Good luck! 
Adagio

Adagio
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- Dundridge Dreadlow
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Re: Recover Lost Prim
I lost an object in advanced megaregion mode the other week and was unable to select it properly. Switched to normal mode, and the object was in a slightly different place in the same area and easy to select.
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- Sierra Jakob
- Constance Peregrine
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Re: Recover Lost Prim
in imprudence
ctrl alt shift 1 [simple prims]
ctrl alt shift 5 [surface patch - ground]
ctrl shift r [wireframe]
ctrl alt shift 1 [simple prims]
ctrl alt shift 5 [surface patch - ground]
ctrl shift r [wireframe]
- These users thanked the author Constance Peregrine for the post (total 2):
- Dot Macchi • Sierra Jakob
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306
Ephemeral wanderer...
My little sounds store https://www.kitely.com/market?store=2040306
Ephemeral wanderer...
- Adagio Greenwood
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Re: Recover Lost Prim
Miney, I am forever forgetting about keyboard shortcuts so thanks!! I betcha those will work in other viewers too; I will give it a try tonight when I am home.
Dundridge, good point about advanced megaregion mode.
Adagio
Dundridge, good point about advanced megaregion mode.
Adagio
- These users thanked the author Adagio Greenwood for the post (total 2):
- Constance Peregrine • Sierra Jakob