Transparent textures and framerate
Posted: Sun Apr 27, 2014 12:36 pm
Hey hey,
I have a question. I am creating a bamboo edge around a pool and the textures I use are transparent but the same texture. When I stand in front of the bamboo and look in the bamboos direction my frame rate drops. When I turn and look away from the bamboo the frame rate climbs back to normal again. Can anybody tell me why this is happening? I think it is weird because the bamboo uses only 1 texture. The only thing I can think of is that the viewer has trouble with the ordering of the transparent layers in the bushes. Anyway, is there a fix at hand for the dropping frame rates>
Ami
I have a question. I am creating a bamboo edge around a pool and the textures I use are transparent but the same texture. When I stand in front of the bamboo and look in the bamboos direction my frame rate drops. When I turn and look away from the bamboo the frame rate climbs back to normal again. Can anybody tell me why this is happening? I think it is weird because the bamboo uses only 1 texture. The only thing I can think of is that the viewer has trouble with the ordering of the transparent layers in the bushes. Anyway, is there a fix at hand for the dropping frame rates>
Ami