Getting to know the 'unkown user' NPC's Non-Player Character
Posted: Tue Jul 23, 2013 2:57 pm
(The puzzling title is in part because NPC is too short a word to search threads)
I've been working with NPC's for a bit now and have popped around and looked at various NPC's others have made. In virtually all instances, when the Kitely world has to 'spawn' for my benefit - because it isn't active when called, there is a problem with the name server updating with the ID's of the freshly generated NPC's. Initially i thought i could perhaps program around this, but after many tries i've found no solution.
This is only a problem for the first avatar to enter the sim, but it persists even after other avatars are seeing the proper names of your NPC's. On the one hand, it's an easy way to identify the NPC's in a sim - they're all called unknown user. On the other hand ... uhmmm.
I recognize that this is probably an openSim bug that is hitting Kitely harder because worlds are on demand, but what i'm wondering is, are there any known ways to force the asset server to update after the world is fully loaded?
TIA for any assistance,
Allen
I've been working with NPC's for a bit now and have popped around and looked at various NPC's others have made. In virtually all instances, when the Kitely world has to 'spawn' for my benefit - because it isn't active when called, there is a problem with the name server updating with the ID's of the freshly generated NPC's. Initially i thought i could perhaps program around this, but after many tries i've found no solution.
This is only a problem for the first avatar to enter the sim, but it persists even after other avatars are seeing the proper names of your NPC's. On the one hand, it's an easy way to identify the NPC's in a sim - they're all called unknown user. On the other hand ... uhmmm.
I recognize that this is probably an openSim bug that is hitting Kitely harder because worlds are on demand, but what i'm wondering is, are there any known ways to force the asset server to update after the world is fully loaded?
TIA for any assistance,
Allen