Ilan Tochner wrote:Hi Boo,
Please see:
http://opensimulator.org/wiki/OsTeleportOwner, please let me know if it causes you problems above 256m.
When you say "sound on my boat only works in one of the four sims", what exactly are you referring to? What function are you using to play the sound?
Thanks Ilan, the TP script worked, and I found it could be used as a TP box as well as a hud.
I've solved the sound problem, it wasn't script or mega region connected at all. It's a pretty dumb reason actually, but I blame the fact there's no water based sandbox to test boats:)
Testing my physics flying vehicle with very similar scripts to my boat on the Kitely Merchants Sandbox I realised sounds worked on all sims. Not so on my region. The reason was that on the 3 failing sims the 'Restrict gesture and object sounds to this parcel' was ticked. Untick that and voila! We have sound. For some bizarre reason it was ticked on the 'key' sim but didnt have the same effect of stopping sound on physics vehicles.
LATER UPDATE TO POST.......**** Sorry Dundridge missed your post, you beat me to the solution, thanks****