Scripting

Creating scripts
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Jessica Fall
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Scripting

Post by Jessica Fall »

Hello,

It's my first day trying Kitely.

In LSL I have created many fairly advanced(for LSL) scripts.

Will they work under Kitely as they so in Second Life? If not what functions specifically wont work so I can fix those.

Thanks
Jess
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Constance Peregrine
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Constance Peregrine
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Re: Scripting

Post by Constance Peregrine »

Welcome-))
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

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Ilan Tochner
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Re: Scripting

Post by Ilan Tochner »

Welcome to Kitely Jessica.

For OSSL, please see:

http://www.kitely.com/virtual-world-new ... functions/

For LSL, please see (it's a bit outdated so more is supported by now):

http://opensimulator.org/wiki/LSL_Status/Functions

Best recommendation is to test things in your own Kitely world and see what doesn't work as expected.
Jessica Fall
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Re: Scripting

Post by Jessica Fall »

Ok I'll have a play around and see what I can get working, would be nice to add some of the extra functions into my stuff too.
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Constance Peregrine
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Re: Scripting

Post by Constance Peregrine »

Jessica Fall wrote:Ok I'll have a play around and see what I can get working, would be nice to add some of the extra functions into my stuff too.
the good thing with scripting here is that once tweaked they will work in all opensim based grids who keep with current development. [other than inwz which forked off and do their own little thing which = tons of issues for them]

So you can then, if you wish, until the kitely market goes wide in the metaverse, use ur products in other opensim grids such as 3rd rock, olantica, haven, etc.
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
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