Path following system?

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Kimm Starr
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Path following system?

Post by Kimm Starr »

Hi all, I will preface this with, "I'm not a scripter at all." I have been playing around with Nebadon's original train script for days now. Along with a couple of other ones as well. I'm about to pull my hair out. I just want some moving car props for my New York City sim. Cars that follow a simple path. My question: Is there a Follow path system anywhere in open sim that I can buy? I had a system that I had bought in SL and they are great. I made all sorts of cool rides, parades, etc with it. Are there any kits like that here? Or does someone have a follow path script for idiots? I have looked all over the net, I have read every forum post I could find, every script I have found so far is just broken enough to drive me insane, LOL. I have made several trial runs, the car flips over or veers to the right when it pauses, a couple rode on it's side and some just disappeared altogether. if someone could please point me in the right direction, that would be awesome. Thank You
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Re: Path following system?

Post by Zed deTremont »

Hello Kimm,

I know that Omei Qunhua has such a system in sl. Last week I've been talking to her and she was interested to adapt her scripts for kitely. She's a rl programmer so I hope she effectively does it. Of course if she effectively does it... euhm I can not tell but since I see your demand I'll send her a notice. Sorry as it regards scripting, the only thing I can do with it is about the same as you. Pulling what's left of my hair out :)
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Kimm Starr
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Re: Path following system?

Post by Kimm Starr »

That would be amazing. I know I should be better at scripting than I am. Spent a while building in SL, but was spoiled with the market place. More scripts and gadgets in the Kitely market would be Fabulous. Thanks for the reply.
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Re: Path following system?

Post by Graham Mills »

Have you tried this one? viewtopic.php?t=1896
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Kimm Starr
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Re: Path following system?

Post by Kimm Starr »

Thanks for posting this. I missed this one. I'll give it a whirl. If I happen to figure anything out, I'll for sure post my findings here. Thanks!
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