GIF script not working

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Kim McCabe
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GIF script not working

Post by Kim McCabe »

Is there a reason why my GIF script works on my old land and not on my new land? Just asking before I get crazy trying to figure it out.
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Ilan Tochner
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Ilan Tochner
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Re: GIF script not working

Post by Ilan Tochner »

Hi Kim,

It depends what it does. If it does something that connects to the physics engine then the difference between the physics engine that is used on your old world and the one that is used on your new world can be the cause of the change in behavior. You can open the Advanced tab in the Manage World dialog of each of those worlds to compere (and change) the physics engine that each of those worlds uses.
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Graham Mills
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Re: GIF script not working

Post by Graham Mills »

Kim McCabe wrote:
Thu Apr 30, 2020 7:56 pm
Is there a reason why my GIF script works on my old land and not on my new land? Just asking before I get crazy trying to figure it out.
Can you give us some idea of what it does and how it fails? Any error messages, use of OSSL? Do other scripts work OK?
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Krull Kitty
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Re: GIF script not working

Post by Krull Kitty »

He may be referring to something like this:

This divides a texture into 64 "cells", 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.

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llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0.0, 64.0, 6.4 );
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